If you don’t want to read it all, at least read the bit in bold
So the March 26th update brought about dire consequences for anyone wanting to play Berserker/DPS/‘burst’ Ranger (not that burst Ranger was ever viable anyway!).
I’ll cut to the chase. The QZ nerf for Rangers was an outrage; you only need to read the Ranger section to see why.
Proposed implementation:
Increase the normal Rapid Fire (i.e. Longbow skill 2) skill speed by 25%.
Players wishing to proc QZ will then get +75% attack speed for 5 seconds (as opposed to the 4 seconds of 100% speed previously).
In itself this will not even come close to ‘overpowering’ Rangers. The Rapid Fire skill isn’t as powerful as it should be as things already stand.
Let’s face it, the primary reason Anet produced this nerf was to put a leash on the ridiculous bursts of Warriors, Thieves and Mesmers (and to a lesser extent, Engineers). This implementation would keep that much-needed leash, while not needlessly punishing Rangers.
This isn’t a PERFECT solution, but it’s one that’s really quite simple, fair and none-game-breaking. Any further suggestions are most welcome.
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