-mredus.deviantart.com-
Hi community! First time posting, but had a few ideas, wanted some feedback.
1. PvP and PvE on separate servers. I love both aspects of the game, but miss playing pve with friends that have homes on other servers. Its frustrating and I don’t know why it is set up this way. I understand wvw needs separate servers, but why pve? Can’t there just be pve servers that allow all players to Mingle?
2. Ascended and infused items. Why can’t we just get new skins to work for and infuse exsisting items like in GW1? seems like that would adequately please the largest number of complainers on both sides of the fence. Players coming back from breaks wouldn’t be forced to buy new gear\feel cheated for time and resources invested, and there would still be progression for consistent players. I loved the idea of skins only, being the difference between items from before launch to now, and I’d love to see it stay that way.
3. Inventory. I’m cool with buying storage space, but an armor locker would be great. I’d love to buy more town clothes, grind for other armors but I have nowhere to put them. I’d even pay, for a character “wardrobe” to put armor\clothes sets in.
Now my wish, though I don’t have any expectation of this, its something I really miss from GW1, noob island. It stated with factions, but was one of my favorite parts of the game. You had one small starter area to lvl up in, then the whole rest of the maps were all max lvl zones. It would be great if it were that way here. I love the whole tyrian map, every zone, and I make reasons to go back, but the rewards suck, so it’s hard to convince people to come along when all the rewards are in Orr. It would is great if there was a one time event that altered zone lvls.
Well thanks for reading. See you in game.
~edus~
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