A couple ideas for new traits to Guardians.
what im saying from a lot of time, is that guardian for now is unbalanced, new traits cant help us too much. i dont know why our class has become the Gw2 version of the WOW holy paladin: heal heal heal, retaliation retaliation retaliation.
What i see after 500+ hours of gameplay, is that we need a good rework, because we are sure strong, but too much unbalanced.
now we need something like:
Ground control with the use of walls and dome (they must be not surmountable by enemyes) simbols (with some slow effect for the enemy that walk on it)
Active block (aegis is too random, most of the time is burned by an autoattack, and when you use it as active defense with WOJ, you have a too long CD to wait (we have renewed focus too, but this mean that we are forced to take only this elite, and after the second aegis block, we have 2 long cd to wait)
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL
I…think you are requesting a mix between Necromancer and Warrior, Ganzo. But that’s not the point of this thread, I’m afraid.
Here’s a few more ideas for traits:
Burning has a small chance to explode, dealing AoE damage and burning nearby foes to your target.
Deal 5% more condition damage while holding a Staff.
5% chance to transfer a condition an enemy inflicts on you.
Symbols now has a small chance to give the Aegis buff.
2% chance to spread targets you inflict on nearby foes. This can only happen every 30 seconds.
5% chance to Orb of Wrath bounce between nearby foes.