A little something more for us explorers

A little something more for us explorers

in Suggestions

Posted by: CodeE.4857

CodeE.4857

I got a few screenshots to show what I’m talking about.

http://imageshack.us/photo/my-images/201/gw021r.jpg/

That’s at the top of a mountain in timberline falls, that anet clearly did not intend for people to climb. Here’s one of the path I took.

http://imageshack.us/photo/my-images/543/gw022qf.jpg/

Now the reason I know anet didn’t intend for people to get up there and why I put this in the suggestion forum is in this

http://imageshack.us/photo/my-images/268/gw023b.jpg/

Most of that terrain in front of my character is not actually there. When I try to walk on it I fall straight through the ground, landing on the top of the ceiling of the caves underneath. Here’s another one.

http://imageshack.us/photo/my-images/191/gw006ja.jpg/

That’s my warrior dancing on top of a mountain in dredgehaunt cliffs. And the terrain just behind her is also not really there.

Now my suggestion is this: Don’t block off these ways to get up mountains. Fill in this terrain, and any terrain on mountaintops that are in the middle of the map, away from the zone borders.

While you might not have intended for players to get up to these spots, us hardcore explorers will find a way. I actually had to use savage leap to cross a gap getting up that mountain on my warrior, and that just made getting up there all the more satisfying. Us explorer gamers live for moments like this in games. To find spots like this that are completely unmarked actually makes us feel like we are truly exploring. And while the vistas were a great addition to the game, they feel more like a guided tour than exploration.

So in conclusion, don’t completely block us from the tops of all these mountains in the center of the zones. In fact, add ways to get up to more of them, even if that means making it so you have to use a move like savage leap to cross a gap(If you have the guts to jump across a fall that will surely kill like that you deserve a nice screenshot from a mountaintop). Fill in the terrain that’s already there, and maybe put some spawns up there so it seems a little less barren.

A little something more for us explorers

in Suggestions

Posted by: Michelangelo.1742

Michelangelo.1742

I totally agree with you, because when I fully climbed down the side of Rata Sum and jumped off the side of the cube (expecting to survive, because I was falling into water), I died randomly halfway in the fall. Developing all the maps so they can be completely explored and adding more areas to jump, climb, etc. makes the game in general more engaging, because I felt like I was going into uncharted territory jumping on the side of that giant cube :P. I agreed that no achievements, vistas, POIs should be related to these things, because it is all about the will to explore and its not about “forcing” people to do it for map completion or achievement points…

WvW Revenge Catch-up Mechanic & Contingent 1U1D!
Tidal Legion [TL] – Sea of Sorrows

A little something more for us explorers

in Suggestions

Posted by: Coltz.5617

Coltz.5617

I agree with this FOR SURE! sadly to tell you that that truely unmarked land have already been explored by me haha~ xD

I somehow got into CE’s little fort without the event as well due to exploring over mountains while seeing many blocks of water below O_o.

- I infract cause I’m passionate about the game-
“ALL IS VAIN”
https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboar/page/6#post3486969