A simple way to reduce Bots
Creating a bot that can click on a certain “Location” in programming is extremely easy to do, and therefore this wouldn’t work.
i wonder how many bot reports Anet gets… because i find it hard to believe nobody got to tickets 7 days old. i reported some bots and they are still there every time i pass by that area
yea right… i report to AN boot goup (5 char wit name like ane, anee, anne, annee, aane) and today they still bot but change spot to other site road
That how AN fight with boot…
Creating a bot that can click on a certain “Location” in programming is extremely easy to do, and therefore this wouldn’t work.
Dealing with bots its not about Stopping them, its about making it harder. There’s an amazing bot program for this game that does a LOT but still, what I see most of the time are players with key repeaters to auto attack.
If you came here looking for a 100% bot smashing solution you are crazy. Read the title at least before posting. Ways to “reduce” bots.
just took me 10 minutes to report over 40 bots on kaineg, the easy way to get rid of 90% of the bots = actually going in game and going to popular botting locations
… I mean, I can’t even do orr events anymore because there are 15 bots or more at each location
[TBT]
Èl Cid
That doesn’t help in any way. You are thinking the bots like if they were persons. Is not about the reward. They won’t sleep. They won’t Stop. They will be doing exact the same task for hours, for days, they are going to receibe more than you anyways. Any system that cut out rewars ONLY PUNISH REAL PLAYERS, NOT BOTS.
But it’s simple already. Just put one dedicated player, who can’t teleport to any part of the map. If someone report a bot, they go there i see it with her/his own eyes. Blocked. Easy.. see?
hey that’s what I said :/
[TBT]
Èl Cid
hey that’s what I said :/
I answered OP :P not you.. you are correct
That doesn’t help in any way. You are thinking the bots like if they were persons. Is not about the reward. They won’t sleep. They won’t Stop. They will be doing exact the same task for hours, for days, they are going to receibe more than you anyways. Any system that cut out rewars ONLY PUNISH REAL PLAYERS, NOT BOTS.
But it’s simple already. Just put one dedicated player, who can’t teleport to any part of the map. If someone report a bot, they go there i see it with her/his own eyes. Blocked. Easy.. see?
Not sure who is your reply for but if it is for me… well, you didn’t read what I said. There’s is NO reduction on reward unless you are not actively playing the game. Even then, it will take over 30 mins of unattended play time for my suggestion to trigger. So how is cutting the rewards form people that are afk for over 30 mins PUNISHING REAL PLAYERS?
That doesn’t help in any way. You are thinking the bots like if they were persons. Is not about the reward. They won’t sleep. They won’t Stop. They will be doing exact the same task for hours, for days, they are going to receibe more than you anyways. Any system that cut out rewars ONLY PUNISH REAL PLAYERS, NOT BOTS.
But it’s simple already. Just put one dedicated player, who can’t teleport to any part of the map. If someone report a bot, they go there i see it with her/his own eyes. Blocked. Easy.. see?
Not sure who is your reply for but if it is for me… well, you didn’t read what I said. There’s is NO reduction on reward unless you are not actively playing the game. Even then, it will take over 30 mins of unattended play time for my suggestion to trigger. So how is cutting the rewards form people that are afk for over 30 mins PUNISHING REAL PLAYERS?
Bots are programable steps… You understand that your system would be fixed just adding one click in the left of screen every several seconds.. right?
You cant handle bots on an individual basis. You have to lower their numbers by 90% and personally handle that 10% that’s really good at avoiding automated systems.
So every time someone reports a bot you send a Dev? What about the times people report by mistake, report someone for being afk 30 secs but close to a bot or got kitten at someone and decided to report? Send Steve the bot smasher to the rescue?
Have you guys heard of this thing called… technology? You don’t call in a police officer to chase every person that runs a light or a toll booth. The system snags their picture and sends a fee. You need a system to trim down their numbers and then have People handle the worst cases.
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Bots are programable steps… You understand that your system would be fixed just adding one click in the left of screen every several seconds.. right?
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Please don’t comment if you didn’t even read my post. Its insulting
Anet just needs anti-exploit code at the application level (built into game binaries) to detect whether or not keystrokes are hardware or software derived… and / or have the game detect most known bot progs and refuse to run if one is present. There’s many ways to combat exploits but it has to be done on the application level to be most efficient. You could do it on the network layer but that would increase bandwidth slightly.
Bots are programable steps… You understand that your system would be fixed just adding one click in the left of screen every several seconds.. right?
Please don’t comment if you haven’t read my post. It’s insulting plus it offers incorrect information to the people making the same mistake you did.
- This is not a 100% Bot free solution
- It attacks the majority of mouse/kb macro bots
- I already went and offered a suggestion to counter the right corner clickers
Can this system be bypassed?.. Yes, by either programs that recognize the colors/objects in the screen or IF the game actually emits traceable events every time there’s a reward showing.
@marianitten.1247: Do you close your doors at night? Do you have a secure password for your internet activity? Do you use any security feature ever invented? If you answer yes to any of those questions you are a hypocrite.
There’s no 100% solution nor can a company handle 100’s (if not 1000’s) cases on an individual basis. So we’re left with 2 alternatives #1 Try to come up with middle ground solutions #2 Complain at the current situation and do nothing but reject any other alternative. Guess we’re on two different side on this one.
Anet just needs anti-exploit code at the application level (built into game binaries) to detect whether or not keystrokes are hardware or software derived… and / or have the game detect most known bot progs and refuse to run if one is present. There’s many ways to combat exploits but it has to be done on the application level to be most efficient. You could do it on the network layer but that would increase bandwidth slightly.
I agree. MY only concerns is time. That solution might be more effective but will also take some time to gather up information and patterns so “normal” players dont get reported while grinding.
Also, what will the action be once the system detects it? Seeing how they handles the “speed runs” Im concerned on how many regular players could be punished by such a system. Thats why Im not offering an actual punishment.
Bots are destroying the economy and the longer it takes the worst it will be. Your solution, even though probably the best at long term, might take to long to implement with minimal risk to normal players. I’m not saying its a bad one… I agree and should ALSO be put in place. I just think we need to start lowering this threat NOW.
What I suggest should be easy to implement and should not have any down side nor risk.