A suggestion for underwater combat etc.
Gunnar’s Hold
I love the underwater areas.
I hate the underwater combat. Way too many of the attacks move me huge distances, aggroing additional mobs, sometimes many additional mobs, as well as disorienting me since I have no idea what direction this stuff is going to move me.
Being able to break the abilities down a bit, as you describe, would help. Not bouncing me all over the map would also help.