AOE nerf killing difficulty in world events
so nobody else cares about actually having to try? so much for difficulty…
Really? I figured they would be on siege weapon scaling for their AE’s.
It isn’t AoE cap.
Teq for that example again.
There is a spot on the outside of the rear left leg you can stand. When it shoots it wing stuff, it will always hit in the same exact spot. I only need stability and I never move from that spot and can continue to shoot never taking any damage. Only time I do have to move is if those suicide risen actually pay attention to me and come over which once I notice they are heading toward me, I run to them and let them kill them selves right away and I go back to standing in my spot and shooting my bow.
I don’t see why anyone with stability would bother fighting in the spot everyone else is at.
What does teq really do anyway? Go under it and you’ll get poisoned(not a big deal), some mobs do suicide near you creating a death zone(just get out and clear the condition,) breaths(make you run if you have no stability,) and some hand thing and I don’t know what that is because it hits the players attacking from the front right.
No dragon fight is going to put anyone in danger, none have any way to hit ouside of their prescribed area, none of it has to do with the AoE cap because we as players know where we can stand to never get touched.
Now, some other boss fights like temple can be more difficult but not much more and it again isn’t the AoE cap, we as player and humans have learned how to avoid the stuff they fling.
Wurm I can agree that when it does it wind up swing that it seems like it should hit everyone, but that is a low level event and once you see it wind up, you can easily dodge. These I’m mixed on how they should be. They are a introduction to the boss game mechanics and as such seem like they should be more forgiving than higher level boss fights.
(edited by CreativeAnarchy.6324)
I don’t think meta event bosses have an aoe limit. What a lot of them do have are scripted attacks. They pay very little attention to players, if any at all.
Now, if you want a challenge, try a few Temples. Melandru is will make you his kitten. Grenth will molest your inner child, put you in a dress and then sell you to Melandru. Lyssa will make you, Melandru and Grenth bend over, grab your ankles and LIKE IT!
Relying on large groups of players to do their bit for an event to succeed?
I’ll just throw the word “Grenth” out there.
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)
I don’t think meta event bosses have an aoe limit. What a lot of them do have are scripted attacks. They pay very little attention to players, if any at all.
Now, if you want a challenge, try a few Temples. Melandru is will make you his kitten. Grenth will molest your inner child, put you in a dress and then sell you to Melandru. Lyssa will make you, Melandru and Grenth bend over, grab your ankles and LIKE IT!
I do all temples with my guild every friday night before reset :S They arent particularly difficult either (cept that kitten NPC defense)
Please play in zones appropriate to your character level, and stop trying to ruin the game for everyone else.