About Bossfights.

About Bossfights.

in Suggestions

Posted by: vanRaamsdonk.8042

vanRaamsdonk.8042

Ok first of all, my english isnt that great so there will be much grammatical mistakes. Still i hope that i can make my point.

Ive been playing this game a lot lately ever since the beta and i enjoy this game a lot, but one thing is bothering me, The bossfight in this game.
At this moment, there are two types of bosses in Gw2.
First you have the bosses that are so kitten easy that you only have to push autoattack and go on facebook in the meantime, second you have the bosses that are so annoying and frustrating that they are just not fun to do.
I really dont understand why Anet doesnt make interesting boss fights ( with a few exceptions).
Most bossfights are just about get out of red circles fast enough, avoid any contact, try to avoid one-shot attacks (that are most of the time not even visible) and dodge at the right time.
Here are a few suggestions that in my opinion can help to make more interesting bossfight in Gw2.

• Variety of circles on the ground: Create more types of circles, now we only have the red circles. Make also green circles that gives you a buff that the party needs to kil a boss for example. Make more variation in types of circles we need to avoid or stand in.

• One-shot attacks: I dont hate one-shot attacks, tbh i quite like them but i like them only if you can see when they will happen, so that you can take action against it.
Now the one-shot attacks are just not visible enough.
Make some kind of casting bar on bosses so that we can see that the boss is gonna do an devastating attack, and can dodge or pop an reflection shield or so.
It will give you a good feeling when you popup the right action at the right moment to survive.

• Special Weapons: Why dont you do more with special items that we need to use during a boss fight. For example, Let bosses go in some kind of state ( a daze or something that is good visible, and then people need to use a special item that can only be optained by killing adds.
Thats one example that you can do, but there are many more.

• More specific Boss Achievements ( with a title reward optional) Make more boss specific achievements so that you can try to get these when you want to.
Make a special achievement to get for every boss, so that people can try to achieve this. For example, a very simple one but then you know what direction i mean, Kill this boss with without missing any of the orange circles that spawn during the fight.

I can make a lot of more suggestions, but the main point of this tread is, give us Pve bosses that are fun to play, that we want to play multiple times.
I Hope you read my suggestions and that you will consider some of them or maybe think about it in a whole, It is good we dont have healers and tanks but that doesnt need to mean that we dont have epic bossfight.
I have never had a Epic feeling from a bossfight in Gw2 till now, i hope i will in the future.