About dx10/11 support

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

i am posting this to get ball rolling and maybe get arenanet / gw2 dev’s to see that gen public would like to see dx11 support

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

PLZ post on this it is only way to get them to bring it to the game dx11 support would fix alot of the issues for most players and would benefit in also allowing better support for dx10 / dx9 gpu’s because dx11 once put into affect is easily backwards compatible coming from a coding / programing standpoint.

I also want to point out dx9 does not play well on dx11 hardware and often cuts performance in 1/2 and also dx9 offloads alot of stuff gpu should be doing to the cpu which causes even worse performance and cpu usage goes thru roof.

I will also say dx10 will drasticaly lowwer cpu usage with this game and will also fix alot of the ingame issues period alot of the wvw stuff like super low fps has to do with overloaded cpu and not enough cpu overhead for gpu.

I am basicaly saying if we can get dx11 support it will allow for alot better gameplay due to far more efficient usage of resources for 80% or so of us players dx9 is very poor at resource efficiency which we all know and have seen.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

i want to point this out also the average pc gamers hardware dx wise is 70% use dx11 hardware / 20% use dx10 / 10% use dx9 even a 6-8yr old oem laptop / desktop computer usualy has dx10 or dx11 gpu built into it from factory dx9 is a software from december /19/2002 why would they still be using it they say it is to support the old xp users which if someone is still using a 32bit xp pc more than likely wont play game period.

I say this because people with very high end pc’s with win7 / win8 64bit and high end quadcore or more cpu’s and mid to high end gpu’s are struggling with this game still dx11 support would fix alot of the issues with this game.

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

rick, it aint gonna happen, at least not till they start work on an xbox720/ps4 port for the game, anet will not be doing anything to make major changes to the game till theres a monetary reason to do so, dx10/11 support wouldnt get them more sales or gem sales so why bother?

sorry buit……the fact is, anet dont really care that we are having perf issues or that we want 64bit and dx11 support, they already have our money and money from alot of people who bought the game whos systems cant even run it….(most xp users)

makes me sad but, it is what it is……

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

Yes I agree but it realy upsets me that they promised (during beta ) dx10/11 on release of game yet kept the old crummy dx9 which is realy hurting us performance wise.

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

they even said dx11 when it first came out but, that was abandoned, and i think its pretty clear why if you read the series of events, somebody saw $.$ at the idea of a port to xbox360, but after they got the client built, they found it wasnt gonna work, the 360’s tricore powerpc cpu at 3.6ghz just isnt beefy enough to make the game playable in events or wvwvw…

so they aborted the console idea till next gen, but the dx9 only meant they could also sell to XP users whos enlarge have systems no better or far worse then an xbox360…..

so from a sales pov, it was still a win, from our POV it was a huge loss but, they dont care about our POV……

look at this and ask yourself why they even needed dx9 if it wasnt to support a last gen console
http://store.steampowered.com/hwsurvey

16.78% with winxp and dx10/11 gpu
vs
47.97% with dx11 gpu and win7/vista
+
29.47% are DX10
=
77.44% of people with dx10/11 cards and windows 7 or vista…

this is very similar to the results i got when i looked 6 months ago….

and even before that, xp is a dead platform even ms has abandoned it…..

oh well, nothing we can do about it now but not buy gems and wait for anet to notice the drop on income.

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

I’d rather have a good DX9 client than a bad DX11 client. DX11 doesn’t automagically solve every problem. And what do consoles have to do with this? I didn’t know there was a console version of GW2. Actually, there’s no plan for this and nobody’s working on it.
http://gamingbolt.com/guild-wars-2-interview-we-talk-to-areanet-about-how-the-mmorpg-has-been-doing-post-launch/2

Iruwen Evillan, Human Mesmer on Drakkar Lake

About dx10/11 support

in Suggestions

Posted by: Rashka Undertaker.2417

Rashka Undertaker.2417

I’m agreed with you Rickswarrior but it aint happen soon. Many user still have Windows XP and it make sense to use DX9. Microsoft will end support for Windows XP at April 8 2014 so until then, Anet have no reason to port the game on DX10/11.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

http://en.wikipedia.org/wiki/DirectX look at the first option of dx9 not the updated optimized ones I believe game is running on the first dx9 which I know for a fact gw1 was.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

xp supports dx10 and I believe 64bit xp supports dx11 so forcing us to run our upto date hardware with far inferior software is like sticking your head in a barrel of water ( and drowning ) and saying you wanted to see bottom of barrel why would anyone in theyre right mind do this with a new game.

I also want to point this out dx9 offloads a lot of functions the gpu is designed to do onto the cpu so yes a lot of the issues by going to dx10/11 would beresolved main issue with game is it is insanely cpu load heavy if you remove 15-25% load off cpu and put it on the gpu that was designed to do the task how would that not benefit.

I also want to point out gpu can do the tasks far easier than a cpu can with far less stress to it which meens less lag higher stable fps and a much more playable game and a lot less load on the cpu meening all around better stability.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I also want to point out 70%-80% of players are already running dx10/dx11 hardware forcing dx11 hardware to run dx9 literaly makes no sense and seriously hurt overall performance of the dx11 card often around 50% less performance / fps than it would with dx10/11 support now dx10 hardware doesn’t lose to much performance running dx9.

I will also say that any system capable of running gw2 likely will not be xp and wont likely be running dx9 hardware if they are I feel sorry for theyre performance and I bet they are literaly pulling theyre hair out trying to play it lol and getting migraines from the stuttering and low fps.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

they can only polish an antiquated dx9 terd engine so much then we end up with what we have now they added to the gw1 engine and added a lot more load than that engine was designed to handle hince a lot of the fps drops insane cpu usage and lets not even get into the wvwvw stuff look at world of warcraft ( dx10/11) yes there was low fps in insane instances like 40man raids and such but the lowering of settings helped on that wow engine lowering settings nearly does nothing on gw2 engine.

the issue is they are making the gw2 do stuff it flat out is not capable of with dx9 step to dx10/11 a lot of that issue will be gone

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

I’d rather have a good DX9 client than a bad DX11 client. DX11 doesn’t automagically solve every problem. And what do consoles have to do with this? I didn’t know there was a console version of GW2. Actually, there’s no plan for this and nobody’s working on it.
http://gamingbolt.com/guild-wars-2-interview-we-talk-to-areanet-about-how-the-mmorpg-has-been-doing-post-launch/2

sorry to break it to you iruwen, but they planned a console port

http://massively.joystiq.com/2012/02/15/guild-wars-2-console-version-confirmed/

http://www.gamespot.com/news/guild-wars-2-console-version-in-preparation-stage-6350552

http://news.softpedia.com/news/MMOs-Have-Potential-on-Home-Consoles-Says-Guild-Wars-2-Director-330644.kittenml

http://www.justpushstart.com/2012/02/guild-wars-2-announced-for-consoles/

http://news.mmosite.com/content/q/2012-02-15/guild_wars_2_console_version_confirmed_large_scale_Beta_coming_soon.kittenml

perhaps you should learn to use google

http://bit.ly/166Br6L

theres a free lession….hope this clears up why more then just I say this is an aborted console port.

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

xp supports dx10 and I believe 64bit xp supports dx11 so forcing us to run our upto date hardware with far inferior software is like sticking your head in a barrel of water ( and drowning ) and saying you wanted to see bottom of barrel why would anyone in theyre right mind do this with a new game.

I also want to point this out dx9 offloads a lot of functions the gpu is designed to do onto the cpu so yes a lot of the issues by going to dx10/11 would beresolved main issue with game is it is insanely cpu load heavy if you remove 15-25% load off cpu and put it on the gpu that was designed to do the task how would that not benefit.

I also want to point out gpu can do the tasks far easier than a cpu can with far less stress to it which meens less lag higher stable fps and a much more playable game and a lot less load on the cpu meening all around better stability.

no, xp in all forms only has dx9 support, you need vista/7/8 to get dx10 and up, they would have had to do a major update to xp to get dx10+ support under xp and by that time, xp was a dead platform they had moved on to vista.

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

I also want to point out 70%-80% of players are already running dx10/dx11 hardware forcing dx11 hardware to run dx9 literaly makes no sense and seriously hurt overall performance of the dx11 card often around 50% less performance / fps than it would with dx10/11 support now dx10 hardware doesn’t lose to much performance running dx9.

I will also say that any system capable of running gw2 likely will not be xp and wont likely be running dx9 hardware if they are I feel sorry for theyre performance and I bet they are literaly pulling theyre hair out trying to play it lol and getting migraines from the stuttering and low fps.

77.44% of people run dx10/11 hardware with windows vista or 7 according to steam hardware survey
http://store.steampowered.com/hwsurvey

16.78% use dx10/11 cards with XP

2.51% use dx9b cards(on anyplatform) this is sm2b and sm3

1.49% use dx9 sm2.0 cards(all platforms)

0.53% use dx8 or lower cards

shocked anet didnt shoot for the dx8 users……after all, that would have hit almost every system out there, they could have had windows 2000 support or even windows 9x support!!!!!

trying to support their use of dx9 as being simply to add XP support is not logical in my opinion, specially seeing as they said years ago they where already working on dx10, it only makes sense if ncsoft/anet management decided to target a current gen console(all of them are dx9 level hardware)

and the only one with a tricore is the 360….

if this is just happen stance, thats one hell of a coincidence…..specially with the links above showing they planned a console port….

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

well this link shows end support dates http://support.microsoft.com/lifecycle/?ln=en-gb&c2=1173 and most support for xp is already gone hince most games will not work on xp anymore newgame wise. I also want to point out extended support does not include driver updates and such so on that part I believe a lot of driver support is already gone

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

XP has been on “life support” a long time, the only people still clinging to it for gaming are either to cheap(or unskilled) to get it, OR are insane enough to think that running xp somehow makes them cool…

mainstream support for xp ended 12/01/2010 (or earlier as only media centre edition got the 2010 extension)
http://support.microsoft.com/lifecycle/search/default.aspx?sort=PN&alpha=windows+xp&Filter=FilterNO

08/04/2014 ends the extended support for all editions still being supported on desktop platforms(embedded is extended to 12/01/2016 but its a special platform not really related to xp desktop users use)

why target a dead platform thats been superseded not once bit twice?

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

and I want to also point out the dx9 client we have now is not polished nor is it fully functioning they are making the gw2 engine (aka gw1 engine with a lot more added to it ) do way more than it can technicaly do so a huge overhaul is actualy needed and within that overhaul the addition of dx10/11 easily setup to have option to do dx9 on users choice.

I also want to point out dx10/11 support would enourmously benefit us gamers with it using less cpu and more gpu aka using the proper hardware for its proper use dx9 offloads a lot of gpu stuff to cpu hince cpu bottleneck (insane cpu usage ) ingame at sec.

About dx10/11 support

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

I’d rather have a good DX9 client than a bad DX11 client. DX11 doesn’t automagically solve every problem. And what do consoles have to do with this? I didn’t know there was a console version of GW2. Actually, there’s no plan for this and nobody’s working on it.
http://gamingbolt.com/guild-wars-2-interview-we-talk-to-areanet-about-how-the-mmorpg-has-been-doing-post-launch/2

sorry to break it to you iruwen, but they planned a console port

http://massively.joystiq.com/2012/02/15/guild-wars-2-console-version-confirmed/

http://www.gamespot.com/news/guild-wars-2-console-version-in-preparation-stage-6350552

http://news.softpedia.com/news/MMOs-Have-Potential-on-Home-Consoles-Says-Guild-Wars-2-Director-330644.kittenml

http://www.justpushstart.com/2012/02/guild-wars-2-announced-for-consoles/

http://news.mmosite.com/content/q/2012-02-15/guild_wars_2_console_version_confirmed_large_scale_Beta_coming_soon.kittenml

perhaps you should learn to use google

http://bit.ly/166Br6L

theres a free lession….hope this clears up why more then just I say this is an aborted console port.

Perhaps you should try to actually read the sources you provided, considering they confirm what I said, as far as they’re related at all considering they’re much older. I said there’s no plan for a console port and nobody’s working on it – see my source, which is a statement about 8 months after those you quoted. And none of them states active development ever actually started, rather that it was “in the preparation stage”, except for a misleading summary of a translation of a call :\ Even if there actually was something in the pipeline, it would have been a port from the PC version which was officially the lead platform.

Iruwen Evillan, Human Mesmer on Drakkar Lake

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

just because nobodys working on it NOW dosnt mean that early on things that wouldnt be easy to change/fix where not done with eyes on the 360 as a platform.

what really seems to have happened was, they took the orignal pc work, and worked to make it easy to port by making it tricore optimized, then, when it was clear that wasnt gonna work out, it was to late to go back and re-write the code to use cores more efficiently and to use more cores efficiently, so we got stuck with what amounts to an aborted tricore console port optimized pos.

i get it, your one of the type who like to white knight for anet and say they arent to blame or at least that they have done their best…

if they have done their best, then, im sorry to say this but, their best Fellate Donkeys, sorry but, its pathetic that even todays top systems get used this poorly and run this poorly.

look at the facts.

anet talk about dx10 and then even 11 at launch.

anet and ncsoft talk about console port during dev.

dx10/11 support disappear, game goes dx9 only.

game is designed with 3 heavy threads(and a bunch of very very light threads that do not impact performance)

games control scheme is well suited to a console style gamepad.

but the game runs so poorly even on a top end i7 overclocked to 5ghz that it wouldnt be acceptable for most console gamers.

the 360 uses a tricore(3 core) power pc cpu at 3.6ghz
the 360 uses dx9 level gfx chip and a gfx api very similar to dx9.
the 360’s controller would be perfect for the way gw2 controls….

im not saying im against the idea of a console port, infact, im all for it, if it means that them porting to the 720 or ps4 means we get dx11, 64bit and better threading.

honestly, I dont see how you can still deny that this game smells of derailed console port.

no i dont mean from console to pc, i mean, they built the pc version with their eyes on an EASY port to the 360.

why else use 3 heavy threads that are perf critical?

why else abandon dx10 and 11 in favor of dx9?

why else setup a control scheme thats well suited to a game pad?

note: one complaint i hear alot from pc gw2 players is that the right side skills are hard to hit when in combat, this wouldnt be a problem with a gamepad with 6 buttons for the left thumb and 2 triggers, as well as 2 thumb sticks and dpads…..

again, im not saying im against the idea of a port to console, infact, had they done it as a seperate project that didnt endup with the pc version being dx9 and 3 heavy threads that run like dung on even the best processors of today, I wouldnt care one bit about it…..but…..just look at what they said, and how the games designed……

meh whatever, you can defend anet all you like, those of us who can use unbias non-fanboi logic can see whats gone down and that its not gonna be fixed till their is a profit motive behind it…..like selling the game to xbox720/ps4 owners.

Attachments:

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

Part 4: FPS Performance
This section will be a downsize summarization of this thread created previously regarding FPS performance.
—-

Part 4.1 Why is my FPS low?

  • Your system might not meet the minimum requirements. (See Part 2.1)
  • Update your drivers directly from the manufacturer’s website. (Instructions here)
  • Check your CPU/GPU for temperatures using tools like HwINFO, Process Explorer, MSI After Burner (formerly rivatuner) , GPU-Z, CPU-Z . Blow out dust and check fans if it is too hot (e.g over 70C)
  • Make sure your GPU is using the correct PCI-E bus speed. Should be x16 for most.
  • Check your CPU utilization and for background task/process stealing cycles.
  • Disable Vertical Sync, if you can’t get consistent 60FPS+ or try windowed fullscreen mode.
  • Check your ATI Catalyst/Nvidia Control panel settings (instruction)
  • You have a CPU or GPU bottleneck (See Part 4.2 below)
  • CPU with Hyperthread, check for core parking.
  • Lower resolution/settings if your GPU is the bottleneck
  • Lower “shadows” and “reflection” settings if your CPU is bottleneck, these two settings are the biggest CPU hoggers and will affect FPS greatly, or upgrade/overclock the CPU.
    —-

Part 4.2 What is CPU/GPU Bottlenecking?

  • CPU bottleneck occurs when the CPU is too slow and unable to provide the GPU with adequate instructions. When this happens the GPU will have low %usage, while the CPU will be maxed out.
  • There is a general misconception that the GPU or graphic card is what determines the FPS performance. What most people don’t realize is that the CPU is just as important. FPS = CPU + GPU.
  • Often people would buy powerful GPU and pair it with a weak CPU and start to wonder why their FPS doesn’t change.
  • Conversely the GPU can be the bottleneck when it can’t handle the data given by the CPU. You will see GPU usage at 99%-100%.
AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

cont


Part 4.3 Bottleneck Misconception

My CPU can’t be bottlenecked. It’s usage is not 100%

  • This occurs in system with Multi-core CPU. GW2 main thread will operate on one core maxing it out, while the other core waits on it. GW2 effectively only use 2-3 cores to it’s potential on system with Quad core or higher. Because of this you will never see 100% usage.

But, none of my CPU cores are fully loaded

  • What you are seeing in task manager is an average over time of the core’s usage. Threads work in short micro burst. So the core can be 100% loaded but appear to be less. Also, the OS will dynamically bounce thread work load around to different cores.
  • To get a better measure, you need to look at the per-thread CPU usage using tools like ProcessExplorer
  • GW2 actually uses about 50 threads, and uses every core. However, GW2 only has 3 threads that puts a large load on the CPU. One of those thread will be at a % just under 100/#core. (e.g 25% for quadcore) Most likely that thread is the main game loop coordinating everything.
  • Example: Quad core system. Each core should handle 25% cpu usage. There will be a GW2 thread on a core which has usage of near 25%, this is your bottlenecking thread holding everything down. http://i.imgur.com/L0Pom.png
  • Alternatively, you can test by disabling one of your CPU core. The result will be zero impact on FPS assuming you have 3+ cores, because GW2 only effectively have 3 threads actually using CPU load.
    —-

Part 4.4 GW2 is very CPU-Bound, so how do I fix it?

GW2 was built on a heavily modified GW1 engine and is not fully optimized as people would hoped it be. The game currently is very CPU-bound and rely heavily on single-thread performance. There are only two options to go about.

  1. Wait for Anet to optimized their code to utilize multi-core more effeciently
  2. Get a better CPU or overclock to conpensate.

Currently, WvWvW is the most demanding part of GW2. In heavy battles FPS for most people will tank considerably. ATM, people with overclocked Core i5 2nd gen to 4.4ghz+ will still get FPS that drops to 30. Even the best consumer cpu on the market overclocked isn’t able to get steady 60fps.

thats from the faq, and can be found
https://forum-en.gw2archive.eu/forum/support/tech/FAQ-Frequently-Asked-Questions-Compilation/first#post1095890

first post
https://forum-en.gw2archive.eu/forum/support/tech/FAQ-Frequently-Asked-Questions-Compilation/1095383

give that a read and try and understand that i and others are not making this up or talking out our posteriors we are simply trying to inform you and others as to why this game runs like it does…(poorly)

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I have to point out you are exactly right and as an optimization dx10/11 support would elieviate a lot of the cpu usage also dx9 with a game with this much stuff running in it gw1 had part of this issue also but wasn’t so bad because it didn’t have the extra stuff so dx9 functioned ok not best but not worst but the added stuff to this engine literaly demands dx10/11 support to bring a huge amount of optimizations to game that would lower cpu usage a lot around 25% or so.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I say this because a lot of the functions the GPU (graphic card ) is suppose to do dx9 offloads to CPU instead of allowing GPU ( graphics card ) to do its job a CPU cannot do the task as easily as the GPU ( graphics card ) can. The GPU (graphics card ) was designed for the task and will fly at that set of tasks while a CPU will struggle with same task and dx9 forces the CPU to tackle part of the GPU’s ( graphics card ) tasks which equals a lot of extra cpu usage ( aka makes cpu struggle ) makes fps / game performance decline.

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

i get it, your one of the type who like to white knight for anet and say they arent to blame or at least that they have done their best…

I don’t really think you get much at all, I’ve actually been working in development and QA for twelve years now and calling people names doesn’t make your flawed arguments any better. I’m out, I made my point and I won’t waste time on a useless attempt to provide arguments to somebody not willing to discuss with any sense of maturity.

@rickswarrior, without actually looking into the threads and figuring out what is causing the load spikes, claiming that DX11 support would alleviate the performance problems is untenable. Also, offloading work to the GPU may well cause subsequent problems for low-end GPU users. If they think that DX11 support would be helpful, and they already said they would like to do this but they currently don’t have the resources iirc, they’ll go that way sooner or later. Most of their time is currently spent on working on the core engine to remove culling, let’s see what happens on tuesday performance wise.

Iruwen Evillan, Human Mesmer on Drakkar Lake

(edited by Iruwen.3164)

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I want to say something most people running a low end gpu are also running a lowwer end cpu so balancing the resource usage will be a huge benefit hince why I say putting the tasks associated with theyre proper hardware (hardware that was designed specifically for that set of tasks / are optimized for those tasks ) (by the hardware I am referring to the gpu / graphics card ) for example dx11 brings a lot better resource efficiency to the hardware / tasks / resource usage as long as you don’t add to it the extra stuff like tessalation and such (pretty stuff associated with dx11 ) you then get better balance of performance across board.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

http://www.legitreviews.com/article/1001/ is one review on just this

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

The above review explains why it is far more efficient and also how and why it offloads a lot of resource usage ( meens better overall performance ) and explains also the same amount of work dx9 forces onto CPU the GPU ( graphics card ) can do 5-10x more efficient / faster than the CPU can so 1/10th the extra load added to to GPU ( graphics card ) vs the 5-10x time / work the CPU takes to do so. I want to point out it is only logical letting the GPU ( graphics card ) do the work ( what it was designed to do / optimized for ) makes a lot of sense and equals a far better result / overall performance .

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I want to add this also I have a petition going for adding dx10/11 support to game

https://forum-en.gw2archive.eu/forum/game/suggestions/petition-for-dx10-11-support/first#post1723716

I started it after chatting with gm’s of arenanet and being advised only way to do so was oriented at the forums DX10/11 will add a lot better performance to game and help eleviate a lot of the resource usage especialy cpu wise and will allow game to run better all around.

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

Iruwen Evillan, Human Mesmer on Drakkar Lake

About dx10/11 support

in Suggestions

Posted by: hoegarden.4287

hoegarden.4287

I can’t see me playing guildwars 2 with a ps3 controller … Players will have to require godlike skills to use efficiently the skill-bar in pvp….

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I wonder why you couldn’t I know a few people playing gw2 now with xbox 360 controlers it is because there is so few skills on bars . I also want to point out dodge and all is simple double tap direction you want to dodge and walla you dodge chat typing is where I see issues. I want to point out in massive fights and such who wants to stand there getting owned because you had to message someone sign into Ventrilo ( voice chat ) or something and never loose attention to the fight / combat .

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

Why else would they cater to a dead platform / dead hardware other than targeting console which is blowing up in theyre face and regardless if they go to pursue console will be forced to do dx10/11 (xbox 720 dx11 ) (PS4 dx11 or equivalent ) both using a amd cpu xbox will have a 8core amd along with a 7000 series amd gpu now for the PS4 they have not released full specs or info on it yet that I have found but they have let a few things out like the cpu and and possibility of dx11 / equivalent.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

http://www.captees.com/6364-microsoft-xbox-720-coming-in-april-specs-and-other-details/ XBOX 720 specs

http://www.digitaltrends.com/gaming/a-look-inside-the-playstation-4/

both are amd based and feature amd GPU’s in the dx11 lvl so if they plan to go console they will be forced to go dx11 support wise with gw2.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

they can only take suggestions / advice on the guildwars2.com forums for legal reason. I have email confirmation on this but you can sign up on both of the petitions but the forums is only place they can use for legal reasons hince the petition I made within forums

Response Via Email (GM Untharin) 03/21/2013 11:24 AM
Hello Rick,

Thank you for taking the time to contact us with this. Sadly we are not able to accept suggestions via any other means due to legal concerns. As such it is the only avenue available to you. I definitely understand not wanting to get flamed by forum trolls, and I wish there were another thing I could offer, however there is not. If you require assistance with anything else please feel free to let us know.

Regards,

GM Untharin
The Guild Wars Support Team
http://www.guildwars.comhttp://wiki.guildwars.com/wiki
http://www.guildwars2.comhttp://wiki.guildwars2.com/wiki
Customer By Web Form (Rick Cooper) 03/21/2013 11:14 AM
I also would rather not post in forums i say this because i am not wanting to cause a kitten storm people saying yay nay and then forum post be closed for annoying ranting and such i am just putting my 2 cents in and trying to get a response in a real term not just brushed off .

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: Stormcrow.7513

Stormcrow.7513

Most conversions like that would take a long time to perfect, design, and implement.

Because it should have been done from the get-go.

7 Months and counting and I still feel like I have beta performance in this game.

Tomorrow’s patch is Dday for myself and a lot of people who play GW2.

Will I finally be able to play WvW at an acceptable framerate without ghost armies killing me?

Will I be able to do world events higher than 10 fps in the near future?

The longevity of GW2 depends on these questions.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

yes I agree I have a mid-high end pc and my system still struggles badly often in wvw huge zergs I get 10-15 or so fps if im lucky regardless of settings graphics wise. I have tried everything from tweaking to all out adjustements even fresh install of everything drivers you name it including os / game with no solution so it is simply on therye end and after my research I believe it is because the dx9 / gw1 engine being way overloaded for what it was ever designed to do.

dx9 in itself was never very resource efficient ( dx9 offloads a lot of tasks the GPU/graphics card should do (what it was optimized for)to the CPU ) ( which cause super high CPU usage and on a tri core optimized game that is performance sensitive on 3 cores extra load added=poor performance) the gw1 engine was very good back in day but for gw2 they added so much to it the engine is constipated literaly trying to pass a buick thru a straw it just wont happen.

About dx10/11 support

in Suggestions

Posted by: marnick.4305

marnick.4305

If DX9 is what makes laptop use possible for this game, then I’m against it. However optional use of DX11 would be very nice.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

About dx10/11 support

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

rick, just because you constantly multipost and say the same things again, it neither becomes more true nor will it make ANet listen or state anything else than what they already did, they’ll rather close this thread.

Iruwen Evillan, Human Mesmer on Drakkar Lake

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

well honestly I know of no laptop capable of playing gw2 very well unless you get into the $3000+ range laptop wise like fully decked out alienware laptop and such and honestly this realy isn’t a game that is very easily played on a laptop.

I say this because touch pad mouse and small screen and very time sensitive gameplay+ the insanely low fps = disaster or a complete hatred of the game I happen to have a near top end alienware m17x with I7 at 4.2ghz along with 2x hd6970m in it and 256gb ocz vector ssd drive and well it still cannot barely play this game so desktop is best chance in this game lol.

(edited by rickswarrior.3240)

About dx10/11 support

in Suggestions

Posted by: iAsuno.9654

iAsuno.9654

They should test this with players before actually releasing it to the public. i think the deluxe edition players (and anything above that) should have access to a “test” server and selected players which would be chosen by sort of “beta” sign-ups that asks questions and asks why you should be chosen or something like that.

Edit: Why wait for for the consoles? they know it’s coming. do it right now and if ever they want to put it on consoles, just make a few adjustments and slap it in there. after all, ps4 and the next xbox (probably) would be using pc-like architecture.

(edited by iAsuno.9654)

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

Yes I agree with using a controlled group to beta test a dx10/11 version of game but I also want to point out they promised us dx10 near beginning of beta then hinted at dx11 yet gave us dx9. I think us the players should have option as to what version of (direct x ) ingame we are running according to our hardware if we are running dx10/11 hardware why should we be forced to run dx9 and have our systems crippled.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

PLZ don’t take offense to this anyone but that is like taking a double amputee and sending them to battle (war) it is just unfair and not right. The facts are by them forcing our systems to run game crippled is not fair or right either we paid for our hardware and the game and we deserve to see the potential of both not be forced to regret the purchase of the game (GW2) ( I say this because nearly any other game doesn’t do this ) and also it isn’t right to be forced to run game with the performance we do get.

About dx10/11 support

in Suggestions

Posted by: RoyHarmon.5398

RoyHarmon.5398

I’m sorry to be the one to break it to you, but all of these “petition” threads you guys mention are in violation of the Forum Code of Conduct.

  • Do not post petitions, “I demand an answer” threads, conspiracy threads, or comments about circumventing the rules.
“It is the stupidest children who are the most childish
and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I also want to add if you are still using xp with dx9 hardware you are not a true gamer add to it the hardware within system more than likely is uncapable of playing gw2 period if it can it will likely perform like a terd rolling downhill.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

I will likely get more infractions over these past 3 posts even though I see them as clean and viable posts that would be acceptable in any other type of forum including churchy forums.

About dx10/11 support

in Suggestions

Posted by: rickswarrior.3240

rickswarrior.3240

OK like I said last 3 posts would get infractions and were removed even though they were valid and should not have been removed or infracted

About dx10/11 support

in Suggestions

Posted by: Aden Celeste.3650

Aden Celeste.3650

I would absolutely LOVE to get at least an option to use dx11 or 10, hopefully soon…

About dx10/11 support

in Suggestions

Posted by: Fror.2163

Fror.2163

I’d prefer they use (Open)GL 3 or 4. This way, I could play it without any problem on my Linux box.

Frór (yes, with the accent!)

About dx10/11 support

in Suggestions

Posted by: Jazhara Knightmage.4389

Jazhara Knightmage.4389

Fror: get over it, linux isnt a gaming platform, if you wana game, nut up and buy windows.

as to this topic in general, it wont happen till they get the game ported to next gen consoles, because, they have no motivation to do so, people are buying gems, they are buying the game, so from a management standpoint, things are fine/great…..

why put money into something you dont feel is needed and that isnt costing you noticeable sales?

AMD FX-8350@4.8ghz on air(SilverArrowSB-E Extreme) , 32gb 1866mhz(10-11-10 cr1)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x