Account Bind the World Complete Star.
You get your title for map completing once. You get your star for map completing on that character.
Current method is fine, imo.
I agree completely with Esplen’s sentiment.
I will also note that I’ve not gotten 100% world completion on any character yet; it is just not that important to me. I am glad that it is the way it is for when I do, though.
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You get your title for map completing once. You get your star for map completing on that character.
Current method is fine, imo.
Ok, but why not? What would be the harm in making the star account-wide?
Titles are already account-wide, aren’t they? Why should this star be any different?
You get your title for map completing once. You get your star for map completing on that character.
Current method is fine, imo.
Ok, but why not? What would be the harm in making the star account-wide?
Titles are already account-wide, aren’t they? Why should this star be any different?
Character progression. Map completion is character-wide, not account-wide. So unless you go about making Map completion account-wide (which would actually hinder the game experience replayability), then there’s no purpose in making the reward account-wide when it’s character-wide.
All the points you make could be made about all achievements and all titles.
You get your title for map completing once. You get your star for map completing on that character.
Current method is fine, imo.
Ok, but why not? What would be the harm in making the star account-wide?
Titles are already account-wide, aren’t they? Why should this star be any different?
I am not answering for Esplen, just adding my thoughts on your question.
Personally, I feel that not all content should be account-wide. I also feel that, by keeping the world completion star as a character specific achievement, this is actually one of the very few alt-friendly aspects of the game as it offers an individual goal to achieve with each character. I believe that there is already too much content that is forced across all characters on an account, and that these elements seem to only lessen interest in creating and actually playing alts instead of the more common use of creating them simply for the purpose of being a mule to store stuff. There is already very little that encourages players to play through the game again on a new character, as well as there being very little content left in the game that offers an opportunity for actual “role playing”. Each new release and change seems to remove a little bit more of the individuality of characters, and if this behavior continues, then before long there will be very little, if anything, that remains in the game that offers a different playing experience for different characters.
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(edited by StinVec.3621)
All the points you make could be made about all achievements and all titles.
Which I also believe most achievements should have always been character specific and not account-wide. Also, the entire title system is poorly implemented at best, in my opinion.
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