So I think there should be something like with Agent of Entropy achieve for Gathering and Slaying certain types of mobs.
For Gathering it would possibly be every 500 of materials gathered to score as a completion for this repeatable Achievement and would award 2 points.
For Slaying, maybe every 500 or 1,000 Mobs you slay of a specific type you get awarded 2 points after completing the Achievement associated with the Slay.
The Progress for continuously slaying mobs may be a bit too much for the system. But why hasn’t a repeatable achieve been added for gathering?