Achievement and dungeon rewards should be class based

Achievement and dungeon rewards should be class based

in Suggestions

Posted by: Sphinx.8091

Sphinx.8091

How many times have you 100% explored a map, finished a dungeon or completed some other great achievement only to be rewarded medium armor to a warrior or heavy armor to a mesmer, that is useless.

It wouldn’t be hard for Arenanet to reward player achievements automatically designed to suit the class of the character who made the achievement.

I hear many a complaining about recieving useless loot for a different class to their character, and something that could be fixed relatively easily?.

Just my suggestion.

Achievement and dungeon rewards should be class based

in Suggestions

Posted by: Erin.7521

Erin.7521

I would love this. I have always felt the “Yeahy!” moment of me completing a map is tinged with the “Oh… Poodles” of finding I can not use the rewards. Just a little thing but would make a big difference.

Rocking on Piken Square – the un-official EU roleplay server.