Add- "Fog Distance" in Graphics Options

Add- "Fog Distance" in Graphics Options

in Suggestions

Posted by: roostapro.9827

roostapro.9827

No idea why this game doesn’t have this option..

Add “Fog” Distance into the graphics options with a slider of 1%-100%…

This option should also Ease up the FPS (Draw distance is to great in the game with no way of changing it) problems people have been having for a while now (Including myself…can hardly play the game because of massive FPS drops…hoping my other GFX card with a Larger memory than my current intergrated one will help with my fps…)

seriously…..this is a NECESSITY for large games (Pretty much only Indie/Arcade titles do not add this option….)

:(.

(I may not have the best PC in the world, but i can still enjoy games no matter what)

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Add- "Fog Distance" in Graphics Options

in Suggestions

Posted by: Lil Puppy.5216

Lil Puppy.5216

Fog of War is unnecessary in 2012 since we’ve been using LOD (level of detail distance) and selective rendering in games for a while now.

Selective rendering is seen in WvW or when there are lots of players on the field and some of them don’t show up for a while (or ever). This one is for performance reasons so you don’t have to endure 1fps encounters with dozens of players on the screen at once fighting each other with hundreds of animations and particle effects (it’s a catch-22 in WvW though that’ll probably get your killed). The game itself tries to keep the FPS in a range that is optimal for your system, but sometimes it isn’t possible, especially with integrated graphics chips.

Level of Detail simply loads lower resolution textures for items outside of the LOD range to lower memory consumption to allow closer objects to have higher resolution textures on low memory systems.

Anyway, your mention of integrated graphics is your biggest problem, those are not optimized in any way, shape, or form for gaming in most cases. They are designed to do average everyday tasks with decent proficiency.