Add overflow server's for WvW
i agree that something has to be done about the wait times for WvW. as for an overflow server i think that issue really complicates the balance of WvW. I dont know what the player caps are currently set to but maybe they can be increased a bit without upsetting the balance i dont know. Another WvW map in general would be nice to alleviate the huge list of queued players perhaps. I have also experienced over an hour of wait time on several occasions
This idea could actually resolve many of the issues I’ve been reading about with WvWvW if done properly.
The complaints I hear a lot are:
1. Long queue times
2. PvE’ers doing jumping puzzles and fighting bosses instead of capping or defending
3. “Night-capping” of keeps and forts
The suggestion that I would make as to how the overflow servers act would be that it’s a “limited” overflow server. It’s the same content for the most part, but you shouldn’t allow any upgrades or siege weapons that cost gold to get. Have things cost supply instead. That way, if someone just wants to get a feel for WvWvW, they can play in the overflow server and it won’t cost them anything. It’d be more like a casual WvWvW that doesn’t have any impact on the REAL WvWvW. These overflow servers also wouldn’t contribute to the WvWvW scoring. The players would still get the normal rewards like coin, karma, etc. though.
Rinbox stated above that this would reduce queueing times, but in actuality, it would reduce the “perceived” queueing time. You wouldn’t be in the ACTUAL instance of WvWvW that contributes to the scoring, but you’d be able to capture keeps, gain karma, do jumping puzzles, etc.
Since most players will be dumped into the queue when they try to join WvWvW, those wanting to do the jumping puzzles could choose to STAY in the queue rather than going into actual WvWvW combat. It’s likely that a player that’s doing the jumping puzzle wouldn’t want to lose their progress to leave the queue, so I think you’d see a LOT less of those people.
The perceived reduction in queue times would also be benficial to those wanting to participate in defending their server because at least they’re not standing around doing nothing.
These overflow servers would NOT combat the issue of “night-capping”, but that’s not really the intent of them. The intent is to give players a place to do things that are WvWvW related.
I probably didn’t fully explain all of the ways having these overflow servers could benefit the community, but I see VERY few drawbacks and a LOT of benefits.
Logic will never win an argument on the forums…..only a sense of entitlement will.