Add some variance to the starting time of one-time events.

Add some variance to the starting time of one-time events.

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Posted by: Danelin Raelon.1605

Danelin Raelon.1605

Between the halloween phases and the upcoming November events, it is looking like noon Pacific is the intended start time for every event, including one time only event chains etc.

This is really unfair to those of us who live in time zones where this falls during sleep or working hours. I understand that you can’t make it possible for everyone to attend everything, but it would seem more fair to add a variance of say +/- 6 hours to the starting time of events, such that it isn’t always the same group of people who can be on for every event easily.

Even if it’s something as simple as the cutscene for Halloween phase 3, it doesn’t seem fair that it will always be the same chunk of the player base who gets all the candy. (metaphorically speaking)

Add some variance to the starting time of one-time events.

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

The problem is not when they schedule the dynamic events. There will always be someone who misses out, and scheduled when they are they get the most people.

No, the problem is that ANET thinks one time only events are a good idea. Despite it being impossible to schedule them in a way that doesn’t force people to miss out, thus treating those players as second class citizens.

I say get rid of the one time only events entirely. If ANET can’t write an event so that repeating it makes sense, then they should throw that idea away for being badly written.

Add some variance to the starting time of one-time events.

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Posted by: Sphinx.8091

Sphinx.8091

I agree, one-time events are silly for a world-wide game.
They cant really expect people to keep re-arrange their lives around timed events in a game??

Also, 12 noon PST is 5am for me – so I miss out on it every time..
Do ANet really care about anyone outside of the U.S?

Add some variance to the starting time of one-time events.

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Posted by: lynspottery.6529

lynspottery.6529

A simple solution would be the local time for each region to be the start time. For instance, if it is Noon, make it Noon local time for East Coast, Pacific, Asian, European, etc.

Makes more sense to use the local time than just one time zone.

Add some variance to the starting time of one-time events.

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Posted by: Starcl.6974

Starcl.6974

A better way will be to get rid of one time event or place it on Saturdays so that its unlikely for people to miss out due to time zone issue.

Add some variance to the starting time of one-time events.

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

A simple solution would be the local time for each region to be the start time. For instance, if it is Noon, make it Noon local time for East Coast, Pacific, Asian, European, etc.

Makes more sense to use the local time than just one time zone.

Which of the US servers runs on which US timezone ?

Which servers run oceanic timezones ?

This solution doesn’t seem simple to me.

A better way will be to get rid of one time event or place it on Saturdays so that its unlikely for people to miss out due to time zone issue.

ANET says they picked the time for the opening of halloween act 3 because their login data showed it to be the most active time of the week. So a shift to saturday will exclude more people than their current selection.

Add some variance to the starting time of one-time events.

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Posted by: poe lyfe.5879

poe lyfe.5879

i like the idea of one time events. it makes the world seem more real. i might not be in it but life goes on. so long as i can figure out what the hell happened i dont mind and preferr this. be there or miss out. but repetitive events are far less special, less enjoyable and er…. repetitive.

Wintersday is for the Charr, also Meatober.

Add some variance to the starting time of one-time events.

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Posted by: zarzamora.3261

zarzamora.3261

I don’t like one-time events, because the game is not ready for them. Someone already posted suggestions to resolve the problem:

https://forum-en.gw2archive.eu/forum/game/suggestions/Reminder-of-one-time-events-like-The-Lost-Shore

Add some variance to the starting time of one-time events.

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

i like the idea of one time events. it makes the world seem more real. i might not be in it but life goes on. so long as i can figure out what the hell happened i dont mind and preferr this. be there or miss out. but repetitive events are far less special, less enjoyable and er…. repetitive.

No they don’t. What makes the world seem more real are the small details that show the day to day life of NPCs.

World changing events don’t do that. Especially when some events that should be world changing aren’t. For example,
Zhaitan's death or when you help purge Orr of corruption

If those big events aren’t world changing, how can you justify smaller events leaving a permanent mark on the world ?