Adding unique quests or missions.

Adding unique quests or missions.

in Suggestions

Posted by: Many Pesky Monk.3140

Many Pesky Monk.3140

Now, don’t get your jimmies rustled when I say quests. Don’t think quests like…kill x amount of this, collect x amount of that etc. We already have that in a sense, the Hearts. When I say quests (or missions), I mean quests that are actually quests. Something along the lines of the ones in Runescape where there’s actually an in depth story, where it’s difficult, challenging, engaging, fun, and rewarding. Quests that can take either minutes, hours or even days to complete. They can unlock/reward special crafting recipes. Special armor/weapon sets, vanity items, mini pets. Maybe some new puzzles, and much more.
After you finish the personal story, there’s only DEs, PvP and dungeons to do. There’s no more story like things to do. This would be an extra thing to do and would encourage exploration as well. It could be added alongside our personal story. Like, our personal story can be our “main” objective and the quests can be something on the side you can do alongside DEs. GWs side quests in a way. Hell, maybe make it that you have to obtain some items from certain DE bosses. Or that you have to beat a certain DE chain to unlock the “quest/mission giver”. Make it unique.

They should be added regularly, like in RS. I’m not saying to completely copy what they have, but look at their model and improve on it. Make it fit into the GW2 universe. In my opinion, RS has the best questing system in any mmo. It’s just fun to do and complete. Since this game is all about fun, I thought it can be a good idea.

What do you guys think? Would also be nice to see what a mod thinks ^.^

Edit: I’m not too familiar with the lore of this game, but you can use some of the lore to add to the quests/missions. Make them relevant to the world in a way, and some can be just pure fun and goofy.

(edited by Many Pesky Monk.3140)

Adding unique quests or missions.

in Suggestions

Posted by: Many Pesky Monk.3140

Many Pesky Monk.3140

No one thinks this would be a good addition to this game?

Adding unique quests or missions.

in Suggestions

Posted by: runeblade.7514

runeblade.7514

I think we have something like this. It sounds familiar.

Oh yeah…

http://wiki.guildwars2.com/wiki/Scout

http://wiki.guildwars2.com/wiki/Hearts

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Adding unique quests or missions.

in Suggestions

Posted by: Many Pesky Monk.3140

Many Pesky Monk.3140

I think we have something like this. It sounds familiar.

Oh yeah…

http://wiki.guildwars2.com/wiki/Scout

http://wiki.guildwars2.com/wiki/Hearts

Well thanks for telling me that you didn’t read my post at all.

Hearts are just kill x and collect x for the most part. I said real quests/missions where theres an in depth story, it’s difficult, challenging, fun and rewarding. It would compliment DEs, personal story and hearts. Something extra to do either solo or with a group. It would be the side quests of the GW2 universe. Please, read my post before posting that.

(edited by Many Pesky Monk.3140)

Adding unique quests or missions.

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Scouts tell you why you are killing x and collect x. Is that lore good enough for you? These quests will eventually do the same thing. Or do you hate reading NPC text?

Here are some alternatives.

http://wiki.guildwars2.com/wiki/Personal_storyline

http://wiki.guildwars2.com/wiki/Dungeon

http://wiki.guildwars2.com/wiki/Dynamic_event

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Adding unique quests or missions.

in Suggestions

Posted by: Many Pesky Monk.3140

Many Pesky Monk.3140

Scouts tell you why you are killing x and collect x. Is that lore good enough for you? These quests will eventually do the same thing. Or do you hate reading NPC text?

Here are some alternatives.

http://wiki.guildwars2.com/wiki/Personal_storyline

http://wiki.guildwars2.com/wiki/Dungeon

http://wiki.guildwars2.com/wiki/Dynamic_event

It’s very limited and not lore at all, just a reason as to why centaurs are attacking and why we need to collect/kill x. They are also extremely easy to do, takes like 5 mins max to complete a heart. I’m talking about REAL quests/missions. Look at runescapes questing system. That’s what I’m talking about.

Personal storyline ends, I said these quests would be like side quests and would compliment the main story in a way. The “side quests” will be difficult, challenging, fun and rewarding. They can also be out right goofy at times.

Dungeons…no

Dynamic events are just big scale zergs most of the time. As of right now, after a while they get tedious and are done just to farm karma.