(edited by Many Pesky Monk.3140)
Adding unique quests or missions.
No one thinks this would be a good addition to this game?
I think we have something like this. It sounds familiar.
Oh yeah…
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I think we have something like this. It sounds familiar.
Oh yeah…
Well thanks for telling me that you didn’t read my post at all.
Hearts are just kill x and collect x for the most part. I said real quests/missions where theres an in depth story, it’s difficult, challenging, fun and rewarding. It would compliment DEs, personal story and hearts. Something extra to do either solo or with a group. It would be the side quests of the GW2 universe. Please, read my post before posting that.
(edited by Many Pesky Monk.3140)
Scouts tell you why you are killing x and collect x. Is that lore good enough for you? These quests will eventually do the same thing. Or do you hate reading NPC text?
Here are some alternatives.
http://wiki.guildwars2.com/wiki/Personal_storyline
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Scouts tell you why you are killing x and collect x. Is that lore good enough for you? These quests will eventually do the same thing. Or do you hate reading NPC text?
Here are some alternatives.
http://wiki.guildwars2.com/wiki/Personal_storyline
It’s very limited and not lore at all, just a reason as to why centaurs are attacking and why we need to collect/kill x. They are also extremely easy to do, takes like 5 mins max to complete a heart. I’m talking about REAL quests/missions. Look at runescapes questing system. That’s what I’m talking about.
Personal storyline ends, I said these quests would be like side quests and would compliment the main story in a way. The “side quests” will be difficult, challenging, fun and rewarding. They can also be out right goofy at times.
Dungeons…no
Dynamic events are just big scale zergs most of the time. As of right now, after a while they get tedious and are done just to farm karma.