Additional skills, traits, elites

Additional skills, traits, elites

in Suggestions

Posted by: Gage Cornelius.7412

Gage Cornelius.7412

I would like to see things like skills (for weapons that could be swapped out from the default ones, healing, utility, and elite as well), and traits have sort of 1 man dungeons that test a player’s ability to perform and survive by themselves. Obtaining these things would be very difficult, needing actual skill to be able to unlock these items. The ability to fight on the move, dodging, and controlling enemies in order to be able to surpass this dungeon, and get this desired item which may even be “learned” from an NPC once you reach the end (You unlock the access to the skill, and then maybe become eligible to buy it with skill points in order to use it.) So these additional skills and traits do NOT exist in your skill/trait screen until you unlock them.