Additional standard weapons for the engineer
I have to agree, Engies really got screwed with the weapon selection.
The hammer only makes sense, Its a Hammer, they are an engineer.. HOW IS THIS NOT A THING?! lol
Before i go any further yes, i am aware that us engineers gain access to a variety of kits, and in which provide a large unique arsenal for the class.
However, the engineers get a very small selection of standard weaponry begins to be a bother in how they only really fit one role. Ranged damage. Although the flamethrower and bomb kits work effectively in close combat, the wrench is the only real melee method of attack for the engineers. Thieves and rangers get a reasonable arsenal of melee weaponry, so it would seem feasible.
Currently, the engineer only has access to pistols, rifles and shields, which can be replaced by their kits. Obviously, due to the ability to use kits, the weapon selection should not rival the massive selection that the warrior or any of the other classes have at their disposal, so I am suggesting one or at most, 2 additional standard melee equipment.
potential candidates:
-The hammer. Brilliant for bashing things in, from nails and rivets to your enemies.
-Mace. Although not typically used for construction, it could work well in combination with a pistol, allowing for knock back and/or dazing from a defensive view.
-Daggers. A less likely profession to use this weapon due to the number of classes already have this, but could be valuable for an engineer who likes to charge in and turn the enemy base into his/hers with sentries.
Although engies get a few kits (6, tool, bomb, grenade, elixir, flamethrower and med) which is reasonable, the main use of kits is to use them as a replacement to weapon switching, so at least 1 standard melee weapon would be valuable to the profession, without (hopefully) becoming unbalanced.
I have to agree, Engies really got screwed with the weapon selection.
The hammer only makes sense, Its a Hammer, they are an engineer.. HOW IS THIS NOT A THING?! lol
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