The Dark Crystal [TDC] – Henge of Denravi
Additions to Options/Binds
The Dark Crystal [TDC] – Henge of Denravi
Notes: RMB (Right Mouse Button), LMB (Left Mouse Button), MWup (Mouse Wheel up), MWdn (Mouse Wheel down), and MMB (Middle Mouse Button) should all be added to possible binds.
(Non-unique Bind) means a key bind that has the same funtionality that the ‘Jump’ and ‘Swim up’ currently do, i.e. this bind does not overwrite the same key press for other Non-unique Bindables, e.g. Binding <I> to ‘Inventory Dialog’ and ‘Hero Dialog’ is allowed, Binding <B> to ‘Move Backwards’ and ‘Swim Down’ is still allowed like it currently is. This is useful but can really mess things up if you do it wrong, but that’s what the ‘Reset Defaults’ button is for. Obviously this should overwrite exact opposites like turn right/turn left should be exclusive to each other but other than that it should be wide open.
Control Options (Key bindings)
Movement
Move Forward (Non-unique Bind)
Move Backwards (Non-unique Bind)
Strafe Left (Non-unique Bind)
Strafe Right (Non-unique Bind)
Turn Left (Non-unique Bind)
Turn Right (Non-unique Bind)
Dodge (Non-unique Bind)
Auto-Run (Non-unique Bind)
Walk (Non-unique Bind)
Jump (Non-unique Bind)
Swim Up (Non-unique Bind)
Swim Down (Non-unique Bind)
About Face (Non-unique Bind)
Skills
Swap Weapons (Non-unique Bind)
Weapon Skill 1
Weapon Skill 2
Weapon Skill 3
Weapon Skill 4
Weapon Skill 5
Healing Skill
Select Healing Skill (this opens the pop-up to change this skill OOC)
Utility Skill 1
Select Utility Skill 1 (this opens the pop-up to change this skill OOC)
Utility Skill 2
Select Utility Skill 2 (this opens the pop-up to change this skill OOC)
Utility Skill 3
Select Utility Skill 3 (this opens the pop-up to change this skill OOC)
Elite Skill
Select Elite Skill (this opens the pop-up to change this skill OOC)
Prof. Skill 1
Prof. Skill 2
Prof. Skill 3
Prof. Skill 4
Prof. Skill 5 (Ranger Pet Guard/Peace)
Prof. Skill 6 (Ranger Pet Stow)
Targeting
Call Target (always allowed, partied or not) (Non-unique Bind)
Take Target (always allowed, partied or not) (Non-unique Bind)
Nearest Enemy
Next Enemy
Previous Enemy
Nearest Ally
Next Ally
Previous Ally
Lock Auto Target (I am still clueless as to what this actually does)
The Dark Crystal [TDC] – Henge of Denravi
User Interface
Trading Dialog (This should remember the last tab opened) (Non-unique Bind)
Gem Store (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
Currency Exchange (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
Trading Post (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
Sell on Trading Post (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
My Transactions (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
Pick Up (This is the tab that should open when the NPC is spoken to) (Non-unique Bind, but overwrites other ‘Trader Dialog’ binds)
Contacts Dialog (This should remember the last tab opened) (Non-unique Bind)
Friends (Non-unique Bind, but overwrites other ‘Contacts Dialog’ binds)
Looking for Group (Non-unique Bind, but overwrites other ‘Contacts Dialog’ binds)
Followers (Non-unique Bind, but overwrites other ‘Contacts Dialog’ binds)
Blocked (Non-unique Bind, but overwrites other ‘Contacts Dialog’ binds)
Guild Dialog (This should remember the last tab opened)(Non-unique Bind)
Main (Non-unique Bind, but overwrites other ‘Guild Dialog’ binds)
Roster (Non-unique Bind, but overwrites other ‘Guild Dialog’ binds)
Upgrades (Non-unique Bind, but overwrites other ‘Guild Dialog’ binds)
History (Non-unique Bind, but overwrites other ‘Guild Dialog’ binds)
Ranks (Non-unique Bind, but overwrites other ‘Guild Dialog’ binds)
Hero Dialog (This should remember the last tab opened) (Non-unique Bind)
Equipment (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
Skills and Traits (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
My Story (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
Crafting (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
Achievements (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
PvP (Non-unique Bind, but overwrites other ‘Hero Dialog’ binds)
Inventory Dialog (Non-unique Bind)
Pet Dialog (allow changing of aquatic while standing on land and visa versa)(Non-unique Bind)
Logout
Logout to Character Select (unless you add the hotkey to Character Select)
Options Dialog (unlike GW1 this box should close with ‘Close All Dialogs’ as well) (Non-unique Bind)
Party (Non-unique Bind)
Scoreboard (Non-unique Bind)
Information Dialog (Non-unique Bind)
Chat Show / Hide (Non-unique Bind)
Chat Command (Non-unique Bind)
Chat Message (Non-unique Bind)
Chat Reply (Non-unique Bind)
Show / Hide (Non-unique Bind)
Mail (Non-unique Bind)
Link to Chat (Non-unique Bind)
Ping to Chat (Non-unique Bind)
Camera
Mouse Look (This is the bind that is currently forced to be RMB, and should default to such)(Non-unique Bind)
Free Camera (Non-unique Bind)
Zoom In (Non-unique Bind)
Zoom Out (Non-unique Bind)
Look Behind (Non-unique Bind)
Look Right (if ‘Look Behind’ is 180 this is 90) (Non-unique Bind)
Look Left (if ‘Look Behind’ is 180 this is -90)(Non-unique Bind)
Level Camera (Level the camera to gravity, Z-axis I believe) (Non-unique Bind)
Reset Camera (Place the camera directly behind the character and adjust the pitch to the slider in General Options) (Non-unique Bind)
Screenshot
Normal
Stereoscopic
High Definition (Please, please, please give this back to us)
Map (See ‘[]Use Map Binds on Mini-Map’)
Open / Close (Non-unique Bind)
Recenter (Non-unique Bind)
Floor Down (Non-unique Bind)
Floor Up (Non-unique Bind)
Zoom In (Non-unique Bind)
Zoom Out (Non-unique Bind)
Draw/Ping (Non-unique Bind)
Grab Map (Non-unique Bind)
Place Personal Waypoint (Non-unique Bind)
Miscellaneous
Interact (keeps everything this used to do if specific types of interaction are not bound) (Non-unique Bind)
Loot (Non-unique Bind)
Talk/Greet (Non-unique Bind)
Use/Interact (Non-unique Bind)
Pick-up (Non-unique Bind)
Show Enemy Names (Non-unique Bind)
Show Ally Names (Non-unique Bind)
Stow / Draw Weapons (Non-unique Bind)
Close All Dialogs (Closes EVERYTHING AND ANYTHING that is not part of the standard UI) (Non-unique Bind)
Toggle Language (Non-unique Bind)
New Tab
Move/Adjust UI Elements (when this tab is clicked, the Options box fades to about 90% transparent or just goes away until <Esc> is pressed, and ALL UI ELEMENTS ARE MOVEABLE AND/OR SIZEABLE.)
The Dark Crystal [TDC] – Henge of Denravi
Bummer nobody commented on the Mad King says… title.
The Dark Crystal [TDC] – Henge of Denravi