We wither need to have some jumping attacks or we need to have new powers while aerial. I like how combat is different for each class, the mechanics work differently and still synergize,
but the moving, with the exception of the asura, seems like it could use some work, it looks corny sometimes. Walking up steep hills looks the same as walking on plains. When I run into a low fence, something should happen. when my power clashes against the wall maybe it could bounce off, maybe make it so when you hit the wall with the greatsword twirl, you bounce off of it and increase the duration of the power by half a second.
The environment should affect the player models more. In lions arch my Norn completes the jumping puzzle by walking through solid rock sometimes, without crouching over. When my character is stealthed by a fellow thief I don’t drop into a sneaking stance. You get what I mean. there needs to be more of this. Oh and make stuff get destroyed by attacks. Like maybe allow fire attacks to set buildings on fire, and then maybe add an event where we could fight it.
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