Aetherized Weapons cost Reduce

Aetherized Weapons cost Reduce

in Suggestions

Posted by: Dreader the Seventh.6895

Dreader the Seventh.6895

Reduce the cost of Aetherized Weapons to 1 Black Lion Claim Ticket again.

Why?
- Gather the necessary scraps for the ticket is not a easy task, but a reasonable one. Gather scraps for five of the tickets are insane, and will take ages, unless you buy keys for real money, thus favoring the wealthy.

To have these Claim Ticket Skins at the price of one (1), will also favor the market on the Black Trader, as it is now, they will only stack in price, becoming even more expensive (Expensive out of my own experience, where my Gold gain aren
’t as high as others).

The raise are unreasonable, please reconsider.

/DreaderVII

Aetherized Weapons cost Reduce

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

They won’t. This is a permanent addition to the game, and same with the new Zodiac weapons, they were at a promotional price of 1 ticket.

I think the price increase from 1 → 5 is steep to say the least, but it’s what they decided to do. I agree with you to reduce them though, permanently, for both (and future) weapon sets.

For some, 10 chests yields 1-2 scraps. Others have gotten 2 or more tickets in 5-10 Black Lion Chests. RNG will be RNG. I don’t support or like it, but that’s what they decided to do for these weapons.

I support your suggestion not only for Aetherized weapons, but Zodiac and future BLC only weapons as well.

Aetherized Weapons cost Reduce

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Posted by: locoman.1974

locoman.1974

5 claim tickets is very steep indeed, but personally I feel it beats the previous system where once the event ended there was just no way to get them at all.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Aetherized Weapons cost Reduce

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Posted by: TehPwnerer.7215

TehPwnerer.7215

5 claim tickets is very steep indeed, but personally I feel it beats the previous system where once the event ended there was just no way to get them at all.

Agreed. Steps in the right direction, but they could be leaps if done correctly in the future.