You’re so vain, You probably think this post is about you.
All Armor for All Professions AKA:Encumbrance
You’re so vain, You probably think this post is about you.
So, in your suggestion, Warriors and Guardians would get all the benefits, whereas scholar professions would get massive hindrance from wearing medium or heavy armor? Genius. A guardian wearing light armor would get 60% faster endurance regen than an elementalist wearing the same armor. Oh wait, no, it’s a terrible, unbalanced idea.
Did you read the post?
The scholar professions would get a substantial Defense increase,
inversely the soldier professions would be sacrificing Defense for increased mobility.
from the wiki:
“Armor is a value that is listed on the hero panel. It is equal to Defense plus Toughness attribute, and will determine how much incoming damage will be reduced.”
from websters:
balĀ·ance
Equipoise between contrasting, opposing, or interacting elements
You’re so vain, You probably think this post is about you.
(edited by GameVeight.2745)
I read it. For that defense increase, the elementalist would get a substantial hindrance, while a guardian in native armor would have no hindrance at all.
Well thats not a problem with the core idea its a problem with the existing factors they would need to be adjusted to balance out the system.
You’re so vain, You probably think this post is about you.