All level 80 exotic stats should be craftable

All level 80 exotic stats should be craftable

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

There are some sets of exotic gear stats which exist, but are not craftable. For example, armor with precision/toughness/condition damage. Which makes us have to grind more for them, either to pay the cost on the trading post which is higher than crafted exotic, or to grind up the tokens/karma to acquire them.

So what I’d like for ANET to do is add new recipes so that we can craft any stat combination that exists on exists on level 80 exotic gear. With the same skin as crafted gear currently has.

Instead of adding new fine crafting material, I instead propose that ANET also adds recipes that combine existing fine material into the material used for the insignia/inscriptions. For example, to make precision/toughness/condition damage gear:
– Take two powerful venom sacs, three armored scale. These produce 1* unit of venomous scales.
– Take the venomous scale and use it instead of the fine crafting material to produce an insignia/inscription.
– Produce the weapon/armor using the inscription/insignia.

Naturally ANET will make their own choice about which fine crafting material to mix. As long as the ratio of 5 fine crafting material to one insignia/inscription is kept, I have no reason to prefer any combination over any other.

*They could produce 5 instead of 1. But then 5 will be used instead of one, so I don’t see any difference.

All level 80 exotic stats should be craftable

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Posted by: Mungrul.9358

Mungrul.9358

I fully support this and have mentioned it numerous times. Restricting means of acquisition for certain armour types seems to go against everything ArenaNet stand for.

Please note that due to restrictions placed on my account, I am only allowed 1 post per hour.
Therefore I may take some time replying to you.

All level 80 exotic stats should be craftable

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

i have not maxed my armorsmith yet so i am unaware of this issue.

how could this be?
we should be able to craft every type of insignia out there !!!

please fix this!

All level 80 exotic stats should be craftable

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Posted by: Marrikk.7468

Marrikk.7468

completely agree with this post. so stupid that some stats are easy as hell to obtain but some are near impossible to find

All level 80 exotic stats should be craftable

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Posted by: runeblade.7514

runeblade.7514

You can already do this.

Go to the crafting vendor → buy exotic recipes from the vendor → craft exotic armor/weapons.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

All level 80 exotic stats should be craftable

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Posted by: DivineDragoonKain.7840

DivineDragoonKain.7840

You can already do this.

Go to the crafting vendor -> buy exotic recipes from the vendor -> craft exotic armor/weapons.

Go on, craft a set of Power, Vitality, and Toughness. Which recipe is this? You apparently have it.

All level 80 exotic stats should be craftable

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Posted by: Mungrul.9358

Mungrul.9358

No, you can’t runeblade. Only a certain selection are available. You will not be able to buy a recipe for Power/Vitality/Toughness insignias for example.

Please note that due to restrictions placed on my account, I am only allowed 1 post per hour.
Therefore I may take some time replying to you.

All level 80 exotic stats should be craftable

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Posted by: Jam.4521

Jam.4521

I agree, Im not there yet but I want to be able to craft the exact stats I need for my build (which is a bit odd compared to everyone elses [healing power, condition damage, toughness/power probably] and I expected to be able to pick any combo I wanted when I got to the top.

BOOM

All level 80 exotic stats should be craftable

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Posted by: orci.5019

orci.5019

It’s difficult to make certain trait lines for professions viable when I can’t find any Condition damage/vitality/toughness gear. Why is power included on every piece of armor? I don’t want it…

Server: Yak’s Bend.
Main: Hunter.

All level 80 exotic stats should be craftable

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Posted by: Lumines.3916

Lumines.3916

What’s causing even more of a headache along with this issue is the inconsistency of prefix on their sPvP amulets and their PvE counterparts.

For example, Knight’s Amulet is Power/Precision/Vitality. The same prefix in PvE is Power/Precision/Toughness.

Shaman’s Amulet is Condition Damage/Healing/Toughness. In PvE it’s Condition Damage/Healing/Vitality. Crest of the Shaman (upgrade slot) is Power/Healing/Vitality.

What gives? All it does is make itemization more confusing.

All level 80 exotic stats should be craftable

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Posted by: Dibrom.6408

Dibrom.6408

Accessories that don’t have the power stat? That’s a weird request, what kind of warrior would wear that?

Arenanet: The paragon of truth.

All level 80 exotic stats should be craftable

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

You can already do this.

Go to the crafting vendor -> buy exotic recipes from the vendor -> craft exotic armor/weapons.

No you can’t. Lets take light armor headgear as an example:
Here is the list of what you can craft. Not that there are only 7 options. All with power.
– Now for a list of all the possible combinations. Scroll down to the triple attribute section, note that there are 12 of them.

The five missing ones, and their attribute combination (primary attribute first), are:
Magi: Healing Power — Precision — Vitality
Rabid: Condition Damage — Precision — Toughness
Shaman’s: Condition Damage — Healing Power — Vitality
Soldier’s: Power — Toughness — Vitality
Traveler’s: Power — Condition Damage — Magic Find

As a condition necromancer, power is a useless stat. Yet it is on every single craftable armor I can wear. I want to wear Rabid, but my choices are grinding out dungeon tokens, or grinding out more gold as dropped items are more expensive than crafted.

All level 80 exotic stats should be craftable

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Posted by: Karew.2169

Karew.2169

+1ing my support for this. It’s rather stupid there are no jewels without power and soldier’s stuff only comes from karma or badges.

All level 80 exotic stats should be craftable

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

I’ve been thinking, and two things have come to mind:

1 – Mixing fine crafting materials is a stupid idea when there is nothing stopping ANET from making a second recipe that produces a different insignia while using the same ingredients as the first. It’s not like these recipes need discovering.

2 – Some people might not know just how bad it is. So I’ve decided to include an example of light armor prices. Exalted is the set name of exotic light armor, so it was easy enough to make the TP show only them then sort by price with the most expensive first:
http://imageshack.us/a/img802/9905/gw191.jpg
The most expensive is 3 gold. Though sets other than knights and beserkers would be even cheaper.

But if you want condition damage/precision/toughness, like I do, then crafted is unsuitable. So you have three choices:
– Grind out dungeon gear. 1380 tokens for a full set and the token drop rate is rather low right now.
– Grind up karma for the karma set. 252,000 karma in total, the pieces with the stats are spread among multiple karma vendors across Orr.
– Buy Khilbron’s armor set. At these prices. Pity the headpiece isn’t for sale.

Weapons aren’t much different, except underwater weapons.

All level 80 exotic stats should be craftable

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Posted by: SiNoS.2147

SiNoS.2147

I agree. Should be able to craft every type. I’ve yet to see some jewelery combo’s i’ve seen on armor. Drops should be for look’s not for stat combo’s.

All level 80 exotic stats should be craftable

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Posted by: Lumines.3916

Lumines.3916

I fully agree, and even IF it’s available from Karma vendors in Orr Temples, they don’t always carry the full set between all the NPCs.

For one, Power/Vit/Tough is available only either through WvW Badges, HotW or Sorrow’s Embrace on top of the karma sets. However even if you were to save up karma for this said, you will never find a helm (heavy) with those stats, it just doesn’t exist from vendors.

Now if Melandru/Balthazar temple was working so you can at least access the vendors..wait no it’s bugged.