All-round content ideas

All-round content ideas

in Suggestions

Posted by: Arvinovic.2475

Arvinovic.2475

Hi maybe some of my ideas were already posted by someone but I didn’t feel the need of using my time to read 836 pages full of topics

Loot updates;

> Make gold reward higher and token rewards smaller for dungeons so people take longer to collect their gear. This way youre not through the available content this fast.
> Make Dragon events harder and longer so it isn’t farmed every 3 hours so again people take longer to collect loot, another advantage of this is the prices rising again in the market.

World vs. World updates;

> Give guilds ability to upgrade camps, towers and keeps with influence and materials. So materials get a continual usage flow and prices on market stabilize and guilds get more influence.

Guild updates;

> Give guildbank ability to get a crafting material banktab
> Remove ability for people to be in more Guilds at the same time and replace the feature with geusting feature.
> Give guilds more rank editing options

Dungeon/Challenge updates;

> Add a challenge mode feature with waves of enemies that become harder and a ladder to track scores.

UI updates;

> Give people the ability to enable a function so town clothes are automatically switched in cities.
> Give people the ability to save and load skill builds.
> Add Large group (Raid) Dungeons
> Add Dungeons with new armor styles

Story updates;

> Make story replayable
> Give story real cinematics

Person versus Environment updates;

> Add more “epic” events to existing maps so the dragons are made more fearsome and become real antagonists. (invasion like events)
> Add a few maps where people can claim territories, upgrade them and defend them against foes. A WvW like setting against NPC’s (maybe make guilds more important here, like guild wars factions)

All-round content ideas

in Suggestions

Posted by: Arvinovic.2475

Arvinovic.2475

Some more ideas:

Guild updates;

> Guild World Experience: Guilds get world vs. world experience they can use to unlock extra upgrade abilities for their keeps or towers. Like extra cannons etc.
> A new tab in the Guild window that shows the guild World vs. World status like which tower it has currently claimed.
> Guildies should get an alert when they’re claimed tower, camp or keep is being attacked when they are in the “specific” map

World vs. World updates;

> In a tower or keep more options for several upgrades like a choice out of multiple fixed posiitions for cannons and Merlons.
> Option to buy one or more extra guards for your tower, keep or camp. For example: a Guild to set some extra NPC guards to extra protect a tower or Keep.