https://forum-en.gw2archive.eu/forum/game/wuv/Alpine-Maps-fine-tuning/first#post6139462
Allow All Siege to be Repaired with a supply.
https://forum-en.gw2archive.eu/forum/game/wuv/Alpine-Maps-fine-tuning/first#post6139462
I don’t like this suggestion because defender’s advantage is already incredibly powerful in WvW, often time s a group of 4 people can hold off a siege for a good 10-20 minutes when the attacking zerg generally has 12-25 players.
Adding additional defenders advantage would most likely unbalance this mechanic.
Defenders would have to decide… the keep has 100 supply in it, repair oil? repair doors? repair canon? let it stay there for the building to upgrade? build more siege instead?
it’s a good option, it also works for attackers, they can decide to repair the cata that is taking damage, or repair the ram that is hurt.. or repair the golem that took a beating in the last fight.
https://forum-en.gw2archive.eu/forum/game/wuv/Alpine-Maps-fine-tuning/first#post6139462
Defenders would have to decide… the keep has 100 supply in it, repair oil? repair doors? repair canon? let it stay there for the building to upgrade? build more siege instead?
it’s a good option, it also works for attackers, they can decide to repair the cata that is taking damage, or repair the ram that is hurt.. or repair the golem that took a beating in the last fight.
You don’t use the supply in the keep until you HAVE to. You’re supposed to be stocked up from the other supply depots on the map. Defenders have a easy enough time as is, they don’t need an easier time.
repairing oil/canons would be a reason to have to use supply from the keep/tower =) if it’s underseige, you use what you can to save the keep/tower. As chances are, those dolyaks trying to make it to the keep, so the workers can finish building those useless waypoints someone order is never going to happen =)
https://forum-en.gw2archive.eu/forum/game/wuv/Alpine-Maps-fine-tuning/first#post6139462