Allow guilds to form teams in Holiday Events

Allow guilds to form teams in Holiday Events

in Suggestions

Posted by: Zen.9135

Zen.9135

Since the Holiday events give you holiday themed powers and only player skill, not gear or class matters, please allow guilds to form their own teams for Holiday Events. It’s really frustrating to get achievements on PUGs.

[MF] Malum Factum | Yak’s Bend
www.malumfactum.com

Allow guilds to form teams in Holiday Events

in Suggestions

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You can form your own team for every PvE achievement except for Toypaclypse, (which uses a “hot join” mechanic and is treated as PvP). The PvP Snowball fight also uses hot join, perhaps to prevent any small groups from dominating the event. The other achievements are either individual, e.g. making snow-people, or competitive, e.g. choir bells.

Ultimately, that means you can get 12/12 achievements for “Apprentice Toymaker” by doing all group activities with your guild.

(The same was true for Halloween and the Karka invasion: PUGging wasn’t required for those either.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

Allow guilds to form teams in Holiday Events

in Suggestions

Posted by: TexZero.7910

TexZero.7910

Not just guilds….Parties of friends too.

The games whole promise was being able to enjoy these events with friends. Having them use the sPvP join mechanic is silly.

I don’t care if future world events are like the Karka but there’s no reason for disallowing people to form their own parties for any PvE-esque related achievements and events.

I get you dont want it to be a 1 sided stompfest, fine…you know how you change that ? Encourage people to play to win. Don’t give them this complete X objective which can only be attained by 1 outta the 10 people in there at any point in time as that is detrimental to team and objective based gameplay.

The achievements need to change to something everyone can do. Like Play X Rounds. Score X lifetime points. Not kill the carrier and cap.