Allow necromancer pets to heal over time?

Allow necromancer pets to heal over time?

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Posted by: Driftraze.9761

Driftraze.9761

As it currently stands, necromancer pets have unrecoverable, finite health, and can’t even be dismissed then resummoned for a fresh one with full HP.

With no way to reliably heal them outside of combat, it’d be less irksome for the minion master necromancers to have pets that can replenish health other than dying and incurring their resummon cooldown at inconvenient moments.

I can switch summon utilities out to dismiss my pet, then put the summon back into the utility slot, but that’s rather jury-rigging for what it accomplishes. It would be an improvement just to allow necromancer pets to heal over time while not in combat.

Allow necromancer pets to heal over time?

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Posted by: Cmr.7683

Cmr.7683

I agree, I have both lvl 80 ranger and warrior and I wanted to play a mage class as well and none of them interested me apart from the necromancer, the fact that I can summon 6 minions was pretty cool and I played about up to lvl 20 and I noticed the minions didn’t have health regen and their life lasts about 1-2 battle/fights so I just ended up deleting the necromancer.

Founder of Royal Purple Games

Allow necromancer pets to heal over time?

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Posted by: rajjy.4832

rajjy.4832

You are able to heal them. Mark of blood will give them regen (in combat at least… gotta have baddies trip the trap), also, Well of Blood works wonders. I THINK it will heal them, but I’m not 100% sure since I don’t run an MM necro.

Allow necromancer pets to heal over time?

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Posted by: Kal.2376

Kal.2376

It will heal them. Any area heal spell will heal them. Howerver, I would not mind if they healed themselves out of combat. Hunter pets do that. Heck, even if it is a trait somehwere. Put it together with the extra HPs to pets. So if you invest in minion traits, they will get that bonus.

Allow necromancer pets to heal over time?

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Posted by: nachtnebel.9168

nachtnebel.9168

@rajjy
If you’re playing a minion master you don’t have Well of Blood – you need the slots for your minions – and Mark of Blood works, as you said, only in combat, which sucks due to its rather low heal.

I agree with the OP, Minions should heal out of combat just like players do.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

Allow necromancer pets to heal over time?

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Posted by: Driftraze.9761

Driftraze.9761

Using the Well of Blood takes up the Blood Fiend slot.

Aside from that, Mark of Blood is dependent on being in combat, the place I specifically don’t want my necromancer pets to be at low HP to begin with.