Allow transfer of dungeon ownership!

Allow transfer of dungeon ownership!

in Suggestions

Posted by: Veers.4765

Veers.4765

I know everyone’s been there at some point or another, and I understand that, in the current way of things, the owner is present in all the “cutscenes” in a dungeon, but why can’t we have the option to transfer ownership to another character that’s finished story mode?

It stinks when you are in a particularly long dungeon and someone has to leave, or wants to switch characters for an encounter, and everyone ends up having to start over.

Allow transfer of dungeon ownership!

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Posted by: warllockmaster.1379

warllockmaster.1379

Simple: Don’t go to a dungeon run you cannot finish.
Don’t switch character when you are host.

Allow transfer of dungeon ownership!

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Posted by: illo.5106

illo.5106

/signed

Simple because it kinda sucks if the host has a dc and doesn’t come back.

Or you can’t get kick idiots, because they opened…

Allow transfer of dungeon ownership!

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Posted by: Hayashi.3416

Hayashi.3416

‘Dungeon ownership’ in the first place is nonsensical. The instance should persist until the last person leaves the dungeon.

Instances of hosts ragequitting, hosts who have to leave (sure, YOU wouldn’t do that, but SOMEONE might, and they might be the host), hosts who leave party after looting the chest at the end of a dungeon before others take the chest, etc etc etc.

The whole ‘ownership’ mechanic is broken.

Allow transfer of dungeon ownership!

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Posted by: Stand The Wall.6987

Stand The Wall.6987

‘Dungeon ownership’ in the first place is nonsensical. The instance should persist until the last person leaves the dungeon.

Instances of hosts ragequitting, hosts who have to leave (sure, YOU wouldn’t do that, but SOMEONE might, and they might be the host), hosts who leave party after looting the chest at the end of a dungeon before others take the chest, etc etc etc.

The whole ‘ownership’ mechanic is broken.

+1

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

Allow transfer of dungeon ownership!

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Posted by: Acolyte.6294

Acolyte.6294

Allowing the transfer of dungeon ownership will lead to huge problems. People will join your party, kick you and then take all your progress.

I think being a dungeon “host” should reward you privileges. If you don’t want 2 be kicked or have 2 deal with people giving up when you want to persist, then take it upon yourself to start the instance yourself. Then you are in control and you won’t need to worry about other people wasting your time.

The transfer of ownership is not a bad idea, but then both parties need to agree to it. Otherwise there is nothing stopping a group of trolls from kicking you and adding their friends right at the end of a very long fractal/dungeon.

I like the idea that if i start a dungeon I know i’m safe, and that i don’t need to worry about the owner ragequitting or dc’ing. There still is a problem that even if i start, people can kick me as the dungeon owner, which results in everyone being kicked.

Allow transfer of dungeon ownership!

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Posted by: sorudo.9054

sorudo.9054

in GW1 there was no ownership on any instance, why Anet was so stupid to add it in GW2…..no one knows…

Allow transfer of dungeon ownership!

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Posted by: Balsa.3951

Balsa.3951

agreed also the 2 ppl vote for kick suck

plus a net plz punish guild teams who invite ppl just to carry then they kick u to get there friend in.

a intern dmg meter would made solve that. u play very good do a lot dps eat a lot dps be very active u become un kickable

Allow transfer of dungeon ownership!

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Posted by: Kulvar.1239

Kulvar.1239

Damage isn’t a valid indicator of a good player. Heal, boons, rally, avoiding damages, purge, control, activating special mechanisms…

Also the better player can be a complete @$$µø!£ and I like to play with a nice noob more than a powerful @$$µø!£…

(edited by Kulvar.1239)

Allow transfer of dungeon ownership!

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Posted by: smekras.8203

smekras.8203

what Kulvar said. damage alone is not everything and a nice “noob” that knows how to listen when needed is preferable to a “good” kitten that won’t listen even when he must

some of my best dungeon/fractal runs have been with “noobs” and with plenty of banter in between, sometimes even in character. i’ve been in runs that got stuck because the “pros” were set in their ways without bothering to even explain how things work to people on their first run.

Server: Kaineng | Guild: Blackflame Legion [BFL]
Perhaps the only RP-oriented guild on the server
Main Character: Farathnor (sylvari ranger) 1 of 22

Allow transfer of dungeon ownership!

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Posted by: Jaymee.1560

Jaymee.1560

Simple: Don’t go to a dungeon run you cannot finish.
Don’t switch character when you are host.

Of course, real life emergencies should have the courtesy to wait unttil you finish the dungeon, right? lmao…

No offense, but be realistic here…

I use to be a Ritualist and a Paragon in my former life…

Allow transfer of dungeon ownership!

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Posted by: Zoid.2568

Zoid.2568

Yes please. This is needed.

Allow transfer of dungeon ownership!

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Posted by: Jaymee.1560

Jaymee.1560

I don’t know how many times was in a dungeon and… it was actually forgotten on who was the party leader, someone leaves and we ALL got kicked.

Funny and frustrating at the same time, the rest of us were like, “Son of a…”

I use to be a Ritualist and a Paragon in my former life…