Hey there.
I’m one of the people that managed to defeat the taco a few times now and I’ve noticed that the rewards you get from him aren’t worthwhile considering the difficulty of even organizing a group of people to do his event without failing.
Now I know there must have been a few suggestion like nerfing him or even adding a reward even for failing him.
However my suggestion doesn’t include any of those(keep him the way he is now, his event is really fun!):
Add a Daily Token system for defeating taco(kind of like fractals with pristine fractal relics only you can get ONLY 1 a day for defeating him, unlike fractals which the amount you can get depends on your fractal lvls).
Also the NPC that you can trade those tokens to will only spawn on servers(or overflows) that taco have been beaten on(and will disappear when taco’s event is active and won’t spawn until taco is defeated again) much like the temple events with their karma vendors that spawn on the end of their respective event chains.
The items that you can trade the tokens for could be any of the following:
*Taco’s unique skins(skin version without stats or like the fractal weapons that require transmutation, but you can add the Ascended version as well for a much higher token requirement of course ;D)-by adding this option(much like the Aetherized weapons which had 2 possible ways to getting them) people will have a reason to keep doing his event and be happy with their rewards(even if what they get from the chests isn’t good) because they can have a goal even after they have gotten their Sunbringer title and not hoping they have luck with RNG.
*Exotic armors(with the recent karma nerf this can be a nice alternative instead of going and searching for events in order to karma or doing dungeons)
*Ascended accessories such as the ones you get with Guild Commendations(by this adding an alternative for smaller guilds or newer ones) OR Infused Rings(adding an option to get infused rings for those that don’t do much or like fractals, however should be harder to get then the uninfused ones that you can get with laurels).
*Special minis(not sure which ones so go ahead and add ones).
*Special Consumables(like a potion of undead slaying that gives 15% extra defense and damage).
*Recipe for the new Superior Rune of the Sunless that has been added(not sure if a recipe already exists so correct me if I’m wrong).
*Bundle items(that only work on taco) that can help killing taco for next time you do his event(like a bundle of 5 super weapons that damage him twice as much or at least x1.5 damage as you do with a regular weapon seeing as you can’t critical him anyways-1 weapon per taco event only-can be done by adding a cooldown debuff like the transformation tonic that you get from Clockwork Chaos, for 3 tokens per bundle)- that way people will have a reason to get this for easier token getting and can be like an investment towards easier achievement of future rewards from taco and will also make taco easier for low pop servers(and overflows) that need to rely on bigger servers to guest(as this item should be tradeable with its full uses only), that way there can be more then 1 person with this weapon during an event. Also this solves the problem for some of the Condition builds with its current and very annoying(sorry but it’s true) limitations.
*Empyreal Fragments for people that don’t want to grind dungeons for them or are not good at jumping puzzles(this is an opinion of mine only, can be discarded if deemed that it isn’t needed).
*New boosters or material bags like the ones you get with laurels.
*I’ve cracked my mind for all those possible rewards and don’t have any more ideas so please feel free to add to the list xD.
The only problem is figuring out how many tokens will be needed for every item(but it’s probably better leaving it to ANET to decide if they even will add this system to taco xD)
By adding this Token reward system people won’t feel that they aren’t being rewarded for doing hard stuff and continue doing it even if they didn’t get any luck with the RNG on the chests. Also it will give people the incentive to continue doing his event after getting his title(which currently is the main reason why people are still doing his event at the moment). Also this will probably let the event stay alive after all the hype is over considering what people are saying that the event will die in a few weeks(which I really hope doesn’t considering how fun it is)
After all this have been said I think the event was totally fun and I’m having a great time continue doing this event to help people get his title(and by doing that getting new records on how much I killed him and how fast xD), a very good addition to the game(and I hope ANET does this for other world bosses as well)
(edited by Mor The Thief.9135)