An idea for the ranger + Overall game Stuff

An idea for the ranger + Overall game Stuff

in Suggestions

Posted by: Servant.4891

Servant.4891

My idea for a the ranger , because i think that they are the first that need fastly some new weapon

Accurate Bow

- Autoattack skill: base 200 damage (between shortbow and long bow) and adds 1 second of weakness, range 1050, bounces between various enemies.

- 2nd skill: you attack with an arrow at the enemy that will do X damage (a good peak XD) per second after impact for 10 seconds. If the enemy dodges, damage disappears.

- 3rd skill: Cause one of these random conditions: Cripple, Immobilize or Fear

- 4th skill: Shoot arrows at the area to leave a trap that will make stun for 2 seconds to those who activate it and cause blindness when it ends, duration 3 seconds ..
(to be more useful against Zerg and also our beloved invisible murderers)

- 5th you apply camouflage that make you invisible while you dont move, you take damage or attacks, when you leave camouflage you gain fury and power.

And most important & serious things to me:

Please Anet, we need a lot of more skills, weapons, armors without gems or make a lot the same mechanics dungeons in which the enemies dont get any surprises and with people who wants it super fast that kills my fun and more things to do at Level 80, maybe this game need new dungeons with NPC heroes, the guides kill all the dungeons, i want play without people that make me play as the guides says.

I miss the alliance battles of GW1, Kurzicks vs Luxons…a bit random but more organized and easy to enter fast to play with a lot of people and where you can feel the merit of playing in a more small group and all equalized but of course GW2 combat nothing to do with GW1, here is 90% is pure combat fast damage, to move like crazy everywhere and stress, no much to think and make decisions while the fun is lost in favor of stress, as if this were a shooter … (randomPVP isnt near, because the people dont play for win, only for kill and points, unbalanced teams, the people dont care about their team like in Kurzicks vs Luxons or ramdon arena in GW1…)….

WvsW not allowed to play something balanced or see that my actions have some big relevance.. zerg vs zerg (always one of them with more people, and playing like the comander says like a lamb) or make groups of roaming for what? cap camps or some lonely tower? and die when a zerg catch us.

The game needs the content of a expansion, living history is very weak and are focused on getting gems and achievements, adds nothing to the base of the game or new great things to do by yourself or new ways and modes to play at level 80, and Living history even promotes the Zerg in pve and farming..

Not more Tier for armos , weapons, etc… ascended tier kill the feeling of that all we are balanced or have my caracther completed, of course that with this endgame, you need this…. You have destroyed the facility to create builds and equipment, everything like armors, weapons, etc.. here is linked to character (not account …), i must have a lot of weapons with different stats and used only for a character, leaving the bank full of useless things, the traits cant be saved, nor changed freely…Stats have become an annoyance (how to choose a ascended trinkets, armors,etc.. to hard and only for for play always the same build??) and transmute an obligation a lot of times, this take away my desire to equip characters.

Blocked weapons skills (the most important thing of our build and creativity), and very few variations between the utilitie Skills that dont provide substantial changes, one giant step backwards compared to GW1, things like curses, enchantments, interrupting skills removed… this gave a lot of strategy and made that the damage wasnt the only workable making the battle more fun and make you think …, customizable interface doesnt exist, first person camera? doesnt exist, but if it existed it would be something like a weird shooter.

Wake up ArenaNet!! I was a fan of you since the beginning with GW1 and now im more disappointed every day :and without hope

(edited by Servant.4891)

An idea for the ranger + Overall game Stuff

in Suggestions

Posted by: Servant.4891

Servant.4891

I forget the pve, so easy to just have to look at the enemies, and at level 80 is a joke, walk around the map can do without armor.. The pve post level 80 is only for complet the map, farm with zergs, daily achievement, mine who like it, etc basic things… danger in Tyria for a single player? haha … for a ZERG? HAHAHA…

other thing, the death penalty can be said to not exist and doesnt affect anything, just pay a few coins, and already, dying doesnt complicate anything.

(edited by Servant.4891)