An idea to fix story and exp

An idea to fix story and exp

in Suggestions

Posted by: Steven.9803

Steven.9803

I was thinking(specifically story dungeons and exp dungeons) why not simply increase the drop rate for green, yellow and exotic items in dungeons depending on your current level inside the dungeon, and have it so that after you compete story(only if you’ve already done it) you are rewarded silver, karma and a chance of either 20 cytoplasm, 5 jugs of karma or a random exotic. Now Im not saying that every trash mob should drop an exotic, Im saying that the higher level you are in a dungeon(or in general) the higher the drop chance to loot higher item types. This system alone would make higher level players want to do story mode more often, because for legendary’s they can work on story, and for amazing dungeon items you would do exp. Personally I think Arenanet should really look into this idea.