Another dungeon mail at lv 30.
I don’t like the dungeon system because it only makes those places available for people with friends. If i would ask now for an automatic random party finder, more people will jump and argue that they don’t want that. So I don’t care how the dungeons are doing. I am not gonna spend my time just waiting in front of a dungeon fro some one who will add me. Also, the good idea of multiple dungeon path turned out in separating the players.
I would think more if dungeons are hard or not only if they add the heroes from GW1 back. Until them I will just delete those mails no matter what the message is in there.
And from your post i see you will be one of those players who will kick me out of the party because my character gets killed. Elitism, I totally go against it.
I don’t like the dungeon system because it only makes those places available for people with friends. If i would ask now for an automatic random party finder, more people will jump and argue that they don’t want that. So I don’t care how the dungeons are doing. I am not gonna spend my time just waiting in front of a dungeon fro some one who will add me. Also, the good idea of multiple dungeon path turned out in separating the players.
I would think more if dungeons are hard or not only if they add the heroes from GW1 back. Until them I will just delete those mails no matter what the message is in there.
And from your post i see you will be one of those players who will kick me out of the party because my character gets killed. Elitism, I totally go against it.
Doesn’t even need to kick. After they die enough, they ragequit because they don’t want to repair anymore after calling everyone in the party bad and ruining the dungeon for the other 4. Also, unless you’re really really really really doing bad and is stubborn, the other three has no reason to follow-up unless it’s a group of friend and you really make them mad.
Do the party leader and the other members need to be elitists for the dungeons to succeed? Nope. All you need to do, is open the internet, google up “XXX dungeon guide” for a quick briefing and wear some defensive gears. Right now, almost no one is doing that. You get to 30? Let’s just “/map Looking for AC story group” and fail after a 2-3 hours dungeon run and complain the dungeon is too hard. I’m lucky there’re many abusable mechanics like “Boulder” or “Leash range” but those only work if people in the team do listen to you instead of trying to be “The Main Character” on their first run.
Most baddies won’t listen at all. I had some telling me “It worked outside so it should work here anyway. You’re just bad at tanking and didn’t absorb all those rifle shot for me”. If even the game is telling them that they’re doing something wrong, the chance of them listening might go up. The stubborn one is the one deciding how happy the other team members will be in a dungeon run. If he listens because the game and you are telling him he’s wrong and he actually changes, the entire party is happier.