Another letter to Anet with all respect

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

Well i dont know if anyone interested or if the developers will ever read this but i guess i wanted to express myself and my feelings about what one of my favourite games, probably i should have said my favourite franchise of mmos, but now i dunno what to think or to do, probably i should say i feel sadness and despair

i understand developers want to change the world constantly with adding new content and stuff but for me and i hope there many who feel the same is sad and stressing to know i can miss the content forever because i dont play all days all weeks, is really disapointing to fear you can lose something forever just because you needed: to travel, to go to the army service,to get a new job,to dedicate time to study or any activity from real life even if you wanted to check a new game or activity, getting married,found a new couple and enyoy time with her/him, i dont know about other players but for me playing is a relaxing activity not something i should get stress or grieving feelings from.

YES i agree in part being a completionist as i am is my fault maybe and please DONT come with your traditional answer “you are not forced to do it” because well it dont work here WHY? well because there is big difference between something i decided not to do or something im forced to do in time or suffer the reminder (achievements tabs incomplete, mini pet grey slot in bank forever) the rest of my gaming experience.

When this “temporary content” was out i was like whoaa!!! a nice idea yeah very fun, but then it became a hush,stressing not fun race against time, AND NO i havent missed a single one event and i have achieved everything till now but IM tired and sad because it became a really sick disease to try achive everything in time against my health, and even against my fun wish, im stuck on liandri right now but i repeat im tired and anoyed.

Why? well because i know next week the stress and not fun cycle will begin till the day i will not be able to get in time for new event or just not able to get all the achivements or special gifts in time and get a grey slot in my tabs reminding me forever my game is incomplete and have no chances to ever be completed, i have missed skins already and i digested the feeling, now i fear i maybe will miss an achievement and a mini forever, but the real point of this is: IM TIRED and disapointed.

I upgraded my pc to play this,i spent many gems at game to get bank tabs, slots etc, i dont regret it but i think the acumulative feeling of loss in the future (just because life maybe stop me from getting online or whatever)will take its mark so i have decided to keep triying liandri but whatever result is getting tiring,stressing and not fun, will i lose next event? will i get everything on time? i dont like that feeling on me.

So i think and decided to express myself and share my feelings about this concern to the communityand i hope deveopers allow us players to enyoy all this content and get those achievements again at our own rhytm without pressure, maybe developers recapacitate and find a way to let players feel les left behind for not being here when event happens I know many of you will laugh at me, or just dont care o even say is correct to leave players behind and let just a selected lucky few get stuff and enyoy the content and story, well is up to you and your elitist selfish feelings but it dont feel good with me (AND i have all exclusive stuff that you can get still I WOULD love to know everyone can get it anytime).
Sadly i think online gaming is full of that “i wanna feel better than you because i have something you can never get”.

I tought gw2 wanted to change gaming in someway but after all fall in the same old bad stuff: elitism,segregation of some and nutrition for those who wanna make other feel less than them for not having something.

Everything would be awesome if:
—All stuff would be permanent achievable just by effort not by luck and time constraints, because after all those who dont want to do it will not do it anyway but those of us who want to do it will have the chance to get it with effort without time pressure
—Just make the events cycling like the rest of ur game instead of the incosistency that living story and the rest of game are, one is temporary and the rest is there repeating forever.
—Just add more content for the players who complaint about nothing new so they have new things to do no matter if its same event as before since they have new things to achieve, but let new players and slower players to play everything without time stress and if they really effort to catch up with the other players making a more solid less fragmented community

(edited by Ivy Thunder Goddess.5723)

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

—And adding to this i sadly need to reject party invites from friends to do stuff because the constraints of time to achieve everything on the living event,plus not being able to help other players as i like to do (barely have time to post them links to sites to solve their doubts) just because the stress if i ever will achive the content in time.

Anyway maybe im just a dreamer feeling left behind by my beloved game, yes i cried for real thinking of the stress this causes, because as silly as it sounds it hurts someway tho everytime remeber you missed something just because nobody cares u cannot play everyday every week, that why i tought to sahre the feeling maybe making the community to recapacitate and developers to notice gaming experience is getting hurted for many of us just because you want us to play all days at an stressing short time schedule.

For me living story works in the opposite instead of making me want to comeback and play more im scared of losing new things and then feel sad for it, dont push casual players to much of the way or segregate them adding more and more “never again achievable stuff” because we casual players love the game to much too but if the new content remind us over and over we missed something it pushes limits and make many sad or even stop from getting interested at all.

PD: please avoid any harras or childish answer im only expressing myself with respect the best i can tought this was the best way to do it, sorry for the inconveniece or if i bother anyone, yes i will check forums time to time to see if things changed for good Hope is the last thing we should lose right?, no im not english speaker sorry for my mistakes

—9600 points achiever,never lose anything BUT wish everyone have th eposibility to get everything with effort and perseverance not with the stress of time and luck

(edited by Ivy Thunder Goddess.5723)

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Posted by: Tolmos.8395

Tolmos.8395

Woah… that’s a lot of words and so very few breaks for air.

tl;dr- paragraphs am friend

Attachments:

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

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Posted by: Vayne.8563

Vayne.8563

I’m sorry you feel this way OP and I understand the feeling. I might feel the same way as you if I had less time and couldn’t adapt to the being more casual about how I approach the game.

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

Tyvm i apreciate your understanding and you took time to read me, hope you keep having fun in the game on my behalf

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

Paragraphs are MIA, care gank.

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Posted by: Burnfall.9573

Burnfall.9573

OP

That’s quite alot of time and effortt you put to your thread.

Seriously

It would be wasted if Arena net Infracts it or Delete it.

I’m not Encouraging you to leave or stay but be a little Patient.

Honestly, i’m feeling the impact of time as well and all i have left is a little bit Patient.

I Agree with everything you said, and we are not alone. Many players had posted those issues and concerns in countless threads and posts.

(You can see my post histories of the my long uphill battle against Elitism, Favoritism, Intentional Class Imbalances and Injustice Practices etc..)

And

So

Guild Wars 2 Annivesary is near the corner; so perhaps things might change or not

Who knows…..

That’s all i have to say..

Advocate of Justice, Liberty and Truth

(edited by Burnfall.9573)

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Posted by: Vayne.8563

Vayne.8563

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

The thing is, if you want a truly living world, things do have to come and go. And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

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Posted by: Nime.2089

Nime.2089

Managed to read through it!

I agree in some points. However, as I do not have that feeling of obligation towards those events and their completion, I do not even start them at all. I would love to experience more of those events but since my given ingame-time does not allow me to finish the content within the two weeks, I tend to avoid it entirely as I know I would be similarly frustrated as you are. What still catches me is if I miss any items (equipment / weapon) because of that. The appearance of my characters is a very important part for my game-experience and I hate not receiveing a cool item.

I am mainly present in WvW. I can go in when I want and help my world to capture and progress. And I can leave knowing it will still be there when I come back.

It would be great if there was any possibility to enable all players to experience more of the additional events without the mentioned pressure of time. But I guess that would lead to a disappointment of players who easily manage to finish all content within the time given and enjoy being able to show of with the rewards (which is totaly understandable).

I have fun playing WvW and some Dungeons and Fractals. But I do not enjoy the 2-weeks releases as I will in most cases not be able to finish it anyway.

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

The thing is, if you want a truly living world, things do have to come and go. And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

Probably you are right on your analisis but most of th eliving content are minigmaes and mini arenas with challenges to get achievements i think that is the main issue, you can leave all the achievemtns to be sorry for the redundancy achievable at the player rhytm and yes the changes in the world dissapear, and even that being able to be enyoyed by players off all kinds just by adding a zone like hall of reminiscences or something were players could play tru those stories to catch up

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Posted by: Vayne.8563

Vayne.8563

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

The thing is, if you want a truly living world, things do have to come and go. And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

Probably you are right on your analisis but most of th eliving content are minigmaes and mini arenas with challenges to get achievements i think that is the main issue, you can leave all the achievemtns to be sorry for the redundancy achievable at the player rhytm and yes the changes in the world dissapear, and even that being able to be enyoyed by players off all kinds just by adding a zone like hall of reminiscences or something were players could play tru those stories to catch up

Achievement points though are theoretically infinite. That is to say you can always get more, because they add more every two weeks. You’d have the same problem being away for a few months and coming back to tons of achievements you’d never end up having the time to do. That kind of pressure would leave many others to leave the game. There’s just no way to please everyone.

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Posted by: Tachenon.5270

Tachenon.5270

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

It was a bad idea from the beginning, but I suppose that’s no reason to drop it now and come up with something less bad.

The thing is, if you want a truly living world, things do have to come and go.

No, they don’t. And there’s no verisimilitude of a ‘living’ world in this living world mess. And I don’t care what they say they intend to do: I’m going by what they’ve done.

And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

At least you’d have the option to try.

The table is a fable.

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Posted by: Stone.6751

Stone.6751

They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.

Penny Royalty – Level 80 Guardian
Raingarde – Level 80 Necromancer

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

The thing is, if you want a truly living world, things do have to come and go. And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

Probably you are right on your analisis but most of th eliving content are minigmaes and mini arenas with challenges to get achievements i think that is the main issue, you can leave all the achievemtns to be sorry for the redundancy achievable at the player rhytm and yes the changes in the world dissapear, and even that being able to be enyoyed by players off all kinds just by adding a zone like hall of reminiscences or something were players could play tru those stories to catch up

Achievement points though are theoretically infinite. That is to say you can always get more, because they add more every two weeks. You’d have the same problem being away for a few months and coming back to tons of achievements you’d never end up having the time to do. That kind of pressure would leave many others to leave the game. There’s just no way to please everyone.

yep i agree on that i mean i dont feel worried because im not max achievemnt points myslef missed like 3000 or so because i didnt completed all dailies and monthlys since game began and well is ok but in the case of rewards at least for me opening my panel and watch a panel incomplete is really annoying because theres no way to not notice it sometimes, same with mini if u dont get it ur collectibles panel will have an empty slot forever, that why i managed to not care that much for skins since they have not real place to everytime remind u “u missed it”

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.

i will eagerly cross my fingers for them to let players achieve the titles and rewards in that project of course with effort i dont intent to make them hand me them but let me try at my rhytm and my learning curve to get them

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Posted by: Vayne.8563

Vayne.8563

They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.

Really? I haven’t heard that. Is there a quote for that? Because that would solve the OP’s problem.

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Posted by: Vayne.8563

Vayne.8563

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

It was a bad idea from the beginning, but I suppose that’s no reason to drop it now and come up with something less bad.

The thing is, if you want a truly living world, things do have to come and go.

No, they don’t. And there’s no verisimilitude of a ‘living’ world in this living world mess. And I don’t care what they say they intend to do: I’m going by what they’ve done.

And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

At least you’d have the option to try.

I don’t think it was a bad idea from the beginning and certainly at least some people seem to be enjoying it.

As for people having the option, option control is pretty important actually. For every person who’d want to go back and do it, you’d have a number of people who’d feel pressured to do it, and wouldn’t know where to start first.

I don’t think anyone can say which group is higher. It would probably be different if stuff came out monthly or quarterly, but every 2 weeks. You’d get a very big backlog very fast.

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

We do know that Anet has said there will be more permanent content…but the living story…that is going to be here to stay.

It was a bad idea from the beginning, but I suppose that’s no reason to drop it now and come up with something less bad.

The thing is, if you want a truly living world, things do have to come and go.

No, they don’t. And there’s no verisimilitude of a ‘living’ world in this living world mess. And I don’t care what they say they intend to do: I’m going by what they’ve done.

And if everything was left in the game and you don’t have the time to do it at the time, and then new content comes out every two weeks, after a few months, who’d have to the time to catch up on it all anyway?

At least you’d have the option to try.

I don’t think it was a bad idea from the beginning and certainly at least some people seem to be enjoying it.

As for people having the option, option control is pretty important actually. For every person who’d want to go back and do it, you’d have a number of people who’d feel pressured to do it, and wouldn’t know where to start first.

I don’t think anyone can say which group is higher. It would probably be different if stuff came out monthly or quarterly, but every 2 weeks. You’d get a very big backlog very fast.

Thats why making it availble or replayable for everyone is the solution i think in my humble opinion, because that way the players eager for new chanllenges and contnet will still every 2 weeks get contnet and stuff, and those who are new to the game or want to do the content at their rhytm(me included) could do it and enyoy it, anyway we all know the challenges to hard to get will not be done by everyone no matter how much time they on avalaibility right? but at least u let those wanting to try or get them the chance to do so without the stress of time

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Posted by: Galen Grey.4709

Galen Grey.4709

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

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Posted by: Gehenna.3625

Gehenna.3625

I do wonder what the point is of this approach. New or returning players hear about living story stuff and it’s all gone.

I remember that it had something in my daily about completing living story content a few days ago. I went looking for it on the wiki and even though there was a general description of the jubilee, I had no idea where to start or what needed completing for it.

It can be just me looking in the wrong places or overlooking something obvious but it seems that Anet could make things a little clearer. I mean I went to the pavillion, did the little quest there and did some of the boss events in there.

Still not sure what it all means. It kinda feels like you start in the middle of the season of a tv series except you’re not able to see the old episodes.

I guess I just wanted to give it a shot but like I said maybe I missed something obvious or something but in essence I do understand the OP. I’m not a completionist pur sang but once I have a goal I complete it, I just don’t need to do everything. I do find it annoying to have content that’s come and gone. I do like to do things at my pace and that means being able to do something later. That option is not here for this stuff so far.

It’s a game forum. The truth is not to be found here.

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Posted by: Burnfall.9573

Burnfall.9573

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

The OP Deserves all Right to Express her Emotions; she’s hunam Afterall.

I’m Very Happy that many individuals are Encouraging and Uplifting the OP in being a little bit Hopeful toward Guild Wars 2 Crucial State.

No Reasons to Close, Infract or Delete the OP thread..

Advocate of Justice, Liberty and Truth

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Posted by: cesmode.4257

cesmode.4257

They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.

Well, if thats true, thats great. Otherwise, the OP is 100% correct in what he/she is talking about. You do feel rushed to get a lot of it done. And thats not how I wanted to play. And I thought I could play this game the way I wanted to. I want to experience as much content as I can, but at my own pace. I agree with the OP.

But… sadly it IS a video game. I wouldnt take things so personally for a game. There are bound to be many more things that you dislike with this game and other games. I understand the need to be a completionist… this game does dangle more carrots(rewards) in front of your face than any other game. But at the end of the day, if you didnt get a mini…is it ruining your world? Its a digital little thing that you can never truely touch. I never cared for minis and I still dont. But its just neat to get as much completed as I can. But if I don’t..who cares? Impacts my game in no way.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Vayne.8563

Vayne.8563

The problem is, if they’re coming out with stuff every two weeks and you don’t like to feel rushed, you’ll just fall further and further behind anyway. You’d, in theory feel more rushed with more to do.

But everyone is different, of course.

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Posted by: Vayne.8563

Vayne.8563

I do wonder what the point is of this approach. New or returning players hear about living story stuff and it’s all gone.

I remember that it had something in my daily about completing living story content a few days ago. I went looking for it on the wiki and even though there was a general description of the jubilee, I had no idea where to start or what needed completing for it.

It can be just me looking in the wrong places or overlooking something obvious but it seems that Anet could make things a little clearer. I mean I went to the pavillion, did the little quest there and did some of the boss events in there.

Still not sure what it all means. It kinda feels like you start in the middle of the season of a tv series except you’re not able to see the old episodes.

I guess I just wanted to give it a shot but like I said maybe I missed something obvious or something but in essence I do understand the OP. I’m not a completionist pur sang but once I have a goal I complete it, I just don’t need to do everything. I do find it annoying to have content that’s come and gone. I do like to do things at my pace and that means being able to do something later. That option is not here for this stuff so far.

Every living story sends you an in game mail, which tells you exactly where to go. Then there’s a scene which basically explains what’s going on. Then there are achievements to guide you through the rest of it and if that’s not enough. Dulfy always has step by step guides on her site (which I tend to avoid whenever I can, because I like to find stuff on my own).

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

They have said that they are working on a system that will allow old living world content to be played so that players don’t miss out.

Really? I haven’t heard that. Is there a quote for that? Because that would solve the OP’s problem.

Yes, I remember hearing/seeing this recently. I don’t remember from which dev though. They’ve stated that they are working on ways to make the story tidbits stand out, easier ways to find your way to them. As well as a means for players to ‘catch up’ if they missed out on the back story. Of course, this will probably just be ‘story’ components, it won’t solve the OPs concern about not being able to get the skins, or get the achievements. However, that is an entirely different (and personal) issue that s/he needs to deal with.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: cesmode.4257

cesmode.4257

And I agree, which is another pitfall of these 2 week living story updates. I’d much rather see substantial and meaningful content updates every 3 months. I don’t care what their data showed…if played activity dropped after 2 weeks. 2 week updates for fluffy stuff, where you feel rushed to complete.. Not good design. Give us lots of stuff every few months, so we can complete it at our leisure.

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Galen Grey.4709

Galen Grey.4709

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

The OP Deserves all Right to Express her Emotions; she’s hunam Afterall.

I’m Very Happy that many individuals are Encouraging and Uplifting the OP in being a little bit Hopeful toward Guild Wars 2 Crucial State.

No Reasons to Close, Infract or Delete the OP thread..

I didn’t write the rules but there were posts closed because they were I quit threads which is not allowed. I can understand the reason behind it, some I quit threads are like a sort of blackmail do what I want or I will quit the game.

This is not the case here, so it would be a pity if the posts suffers the same fate as others that deserve to be locked just because of an emotional display.

But dont get me wrong, I am certainly not telling OP how s/he should feel just to try and write emotion neutral posts so to speak

Another letter to Anet with all respect

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

Tvm for telling me that and i really apreciate all those who believe i should express my feeling but i edited it so it dont get blocked or delted (hope is ok for everyone)so everyone can read my concerns and my worries about my favourite game, if u can or please check the post again and tell me if the corrections were enough to avoid such deletion tyvm

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

The OP Deserves all Right to Express her Emotions; she’s hunam Afterall.

I’m Very Happy that many individuals are Encouraging and Uplifting the OP in being a little bit Hopeful toward Guild Wars 2 Crucial State.

No Reasons to Close, Infract or Delete the OP thread..

I didn’t write the rules but there were posts closed because they were I quit threads which is not allowed. I can understand the reason behind it, some I quit threads are like a sort of blackmail do what I want or I will quit the game.

This is not the case here, so it would be a pity if the posts suffers the same fate as others that deserve to be locked just because of an emotional display.

But dont get me wrong, I am certainly not telling OP how s/he should feel just to try and write emotion neutral posts so to speak

Please check my edite post and tell me if is correct i would like it not to be erased for me missing the rules please

Another letter to Anet with all respect

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Posted by: Galen Grey.4709

Galen Grey.4709

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

The OP Deserves all Right to Express her Emotions; she’s hunam Afterall.

I’m Very Happy that many individuals are Encouraging and Uplifting the OP in being a little bit Hopeful toward Guild Wars 2 Crucial State.

No Reasons to Close, Infract or Delete the OP thread..

I didn’t write the rules but there were posts closed because they were I quit threads which is not allowed. I can understand the reason behind it, some I quit threads are like a sort of blackmail do what I want or I will quit the game.

This is not the case here, so it would be a pity if the posts suffers the same fate as others that deserve to be locked just because of an emotional display.

But dont get me wrong, I am certainly not telling OP how s/he should feel just to try and write emotion neutral posts so to speak

Please check my edite post and tell me if is correct i would like it not to be erased for me missing the rules please

I am not a mod so I may have miss something but as far as I can tell yes it should be okey now .

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

OP you posted a valid concern, next time try to leave emotions out of it though. I quit threads are not allowed which will likely result in this thread being locked or deleted and it would be a waste cause right now Arenanet are still trying to decide the rate of temporary to permanent content and this kind of feedback would be useful. If I were you I would edit that part out.

With that out of the way…

If I were you I’d wait to see how things evolved.
As you can see in the post here:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/So-EVERYTHING-in-this-patch-is-temporary/first#post2561414

Colin says “You’ll start seeing this strategy come into effect with the release 2 weeks from now, and grow as the year continues. The story of these living releases will occur long enough for it to play out reasonably and then update as the story moves forward, while the content and playable experiences (except specific story beats) will persist forever as a result of that story occurring.”

We do not know what this will mean achievement wise yet but this other statement by Anothny Ordo suggests that perhaps there might be a change of direction there too:
https://forum-en.gw2archive.eu/forum/livingworld/jubilee/Did-ANET-think-about-Upscaled-chars

“Queen’s Gauntlet will return, possibly as part of the activity rotation or even other events. In any case, you’ll be able to complete those achievements at a later date.”

So who knows perhaps they’ll change the game in a way thakittens more friendly towards complitionists. It might not be the case but there is nothing lost with waiting and seeing if thats the case or not dont you think ?

The OP Deserves all Right to Express her Emotions; she’s hunam Afterall.

I’m Very Happy that many individuals are Encouraging and Uplifting the OP in being a little bit Hopeful toward Guild Wars 2 Crucial State.

No Reasons to Close, Infract or Delete the OP thread..

I didn’t write the rules but there were posts closed because they were I quit threads which is not allowed. I can understand the reason behind it, some I quit threads are like a sort of blackmail do what I want or I will quit the game.

This is not the case here, so it would be a pity if the posts suffers the same fate as others that deserve to be locked just because of an emotional display.

But dont get me wrong, I am certainly not telling OP how s/he should feel just to try and write emotion neutral posts so to speak

Please check my edite post and tell me if is correct i would like it not to be erased for me missing the rules please

I am not a mod so I may have miss something but as far as I can tell yes it should be okey now .

Tyvm i apreciate it

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Posted by: Galen Grey.4709

Galen Grey.4709

I am not a mod so I may have miss something but as far as I can tell yes it should be okey now .

Tyvm i apreciate it

You’re most welcome.

Hope the upcoming content will me more in line with your play style. You seem a really nice person. I imagine Tyria is a better place with your characters in it.

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Posted by: Ivy Thunder Goddess.5723

Ivy Thunder Goddess.5723

I am not a mod so I may have miss something but as far as I can tell yes it should be okey now .

Tyvm i apreciate it

You’re most welcome.

Hope the upcoming content will me more in line with your play style. You seem a really nice person. I imagine Tyria is a better place with your characters in it.

Ty the feeling is mutual and i hope it too, because part of my desperation is with the urge to get this temporary achievemtns done i cannot play with my friends or help others like i do because im running out of time, so i feel guilty for doing it but i end ignoring parties invitations or just linking sites to those players asking for help instead of helping them myself hope developers notice this and recapcitate

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Posted by: GamerOnline.3650

GamerOnline.3650

I had to realize early in the game that I would not be able to complete everything. I try to attempt everything, but generally only finish what really interests or matters to me.

My main concern is the randomness of some content where our rewards are based on random events or loot dropping. I was fortunate with the Dragon Bash event to get enough coupons for my warrior’s weapons. It took a lot of effort by me to gather the chests I needed. But I had fun doing it. It was all a matter of time and luck.

Time seems to be the main concern for a some players, myself included. I think time invested should equal reward (many achievements reflect and reward this), in addition to luck.

The Fortune Balloons/Scraps were just the right mix of time investment and luck combined with the convenience of the Gem store for those that wanted or needed a boost.

Sadly, they are all gone now. So many things that made the game interesting will never be seen again. I think some things should remain and leave their mark on the “living world.” Otherwise the world goes back to what it was before. Life is about growth and change. When content vanishes, there is no growth or change resulting from the lack of it.

Perhaps one day we can do events for the Black Lion trading company to have the rewards we missed brought to market on the Gem store, or an unstable (consumable) time travel device (which lasts for 2 weeks) to allow us to go back in time to relive and re-do past events. But only you and your party could travel with it.

Farm responsibly, for you are not alone. Share the love, not the hate.
Support your local environmentally friendly farmers.
Asuran Mesmer Mind Tricks: “These aren’t the golems you’re looking for.”

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Posted by: Deamhan.9538

Deamhan.9538

The Living Story is a poor system that fails at creating the illusion of a living world. It might as well have been permanently available content being added every two weeks.

It’s too late for this game. If people wanted their choices to have a lasting impact, and if developers want to create a “living world” where players can make a lasting difference, then developers need to get creative in their game design.

The mistake that was made with GW2 came from instead of asking “how can we create a different kind of MMO?” they asked “how can we do what’s found in other MMO’s differently?”. These are two very completely different questions.

They would’ve had to develop a game engine that can change based upon player input without the need for developer input. Both developer and player need to get over this mind set that everyone that plays should be able to play all the same content as everyone else.

Right place, right time. Such is life. No two people experience life the same. You don’t get to experience all the same things I do in life and vice versa. Want to create a game that has a “living world”? Then the same rule needs to apply. That no two people will experience the exact same content.

So to address the OP. Quit. After reading your post, the best thing you can do is quit. I say this with a genuine concern for your health (both physical and mental). As for the situation you are in, I firmly blame ANet/NCSoft. It’s really these game companies in general. Rather than developing gripping, interesting and exciting content that compel the players to want to play, what do they do?

They rely on a design that follows the research of psychology of the players. Gambling, completionism/perfectionism, elitism, etc.

Hooks designed to make you feel compelled to log in and play regardless of actual enjoyment.

The best thing you can do for yourself is walk away.

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Posted by: rizzo.1079

rizzo.1079

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.

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Posted by: CrossedHorse.4261

CrossedHorse.4261

@OP

I’m sorry that you feel the way you do. I can understand the pressure you’re feeling to stay up to date and complete every achievement that you can – completionists really do suffer when it comes to that little blank/grey box that they know can never be filled!

I started this game late, and there are some parts of the LS that I will never see, never complete and never get the rewards for. And for a while, this really did bother me. But I have limited time to play anyway – there’s no way I can reasonably expect to live a full life and do everything I have to do (like to to work) and achieve everything going in this game.

For me, the moment I realised I would stress more about this than other things in life, like having to miss a dinner with friends because of other commitments, I realised that I had way too much invested in a game. Is health, are friends, is your job less important than this game? No. A huge, resounding no. And the moment I came to that conclusion, I promptly turned the game off and spent the next week just doing other stuff I wanted to. I came back and there was a whole load of achievements I had missed … but you know what? I hadn’t actually missed anything. The game was still there – everything I had already worked for was still there. Yes, maybe I missed out on some new weapons skins … well, that’s ok – I don’t have enough weapons to use all the skins I currently have anyway!

The more I missed, the more I realised it didn’t matter. One glaring missed achievement looks horrible and draws the eye, but a whole mismatch of colours on my achievement panel? Kind of looks ok. You just reach the point where it doesn’t matter – kind of like when you have a new pair of shoes and the first patch of dirt on them really bugs you, but after a few months and the shoes just generally look worn, you’re not fussed by some more dirt.

So, I know it sounds hard right now, and might stress you out a bit more, but the BEST thing I can say to keep you playing and enjoying the game rather than hating it, hating yourself and actually being stressed, is to literally walk away for one whole LS update. Miss the whole thing. Seriously. When you come back and realise that actually, your life isn’t changed by not being able to get those missed achievements, you’ll feel a whole lot better about it.

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Posted by: Vol.5241

Vol.5241

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.

This This This. It may come off as a jerk but seriously…

If you cry over a game then you have way more problems that don’t involve Anet and GW2. You really need to revisit why you play the game. You are nowhere near the ‘average gamer’ and expecting Anet to design a game around you is not worth it.

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Natsu.2589

Natsu.2589

Although I like the idea of an ever evolving world, technically the execution of the ‘living story’ is kind of insane. It’s a widely known fact, that every MMO population is in constant demand of new content. So, basically ‘deleting’ such content is literally a paradox.

I know, the leading thought behind this is keeping players engaged with the game. Players have to log in and do something, otherwise they simply miss it. It’s supposed to highten the chance that players will drop cash in the in game shop. Meaning: “Come back, come back, come, back, come the kitten back! … And maybe leave some money here, rather than in another game. ;-)”. That may work for a considerable amount of players, but will leave others with frustration. Unnecessarily, I want to add. “Money has no smell”, even that of casual players doesn’t smell – so why don’t cater to them as well?

Guild Wars 2’s lore is very suited to let us ‘replay’ or catch up with old content, even if said content is taken away from the world map. Isn’t there something like time traveling frames or shards in the Mists, currently under investigation of some Asura? In my opinion, that would be a perfect place ‘to archive’ events from the past, thus creating the possibility to do all the things GW2 offered, at some point, at ones own pace.

I for one, whenever I choose to take a break, say for a month or so, I want so see that GW2 has grown quite a bit, when I come back to it. At the moment however, it’s somehow as if it stays the same, because one event is simply replaced by another. That doesn’t make my eyes shine, it rather saddens me, because it feels like a form of stagnation. Not story-wise, but content-wise. Additionally, I’m too find myself stepping back from these events because I just don’t want to feel rushed. That in turn means, even current events have the potential to evade my attention, so my feeling of stagnation will grow. I know there is something, but what do I get out of it? I don’t participate because it’s unpleasant to do so in its current form – thus this new content is irrelevant for me and I go back to the old content, that by definition some day literally … gets old. <g>

In the end, I hope Arenanet will work something out that pleases both sides of the coin.

PS:
English isn’t my native language, so I apologize for any inconvenience.

(edited by Natsu.2589)

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Posted by: aophts.9862

aophts.9862

Just…don’t do the achievs for the living story. They reward you with what? Some minis? 1g? Skill points?

Also, MMOs are for people with free time, seriously, this is a fact, if you don’t spend a good amount of time playing, you won’t get any far. So, if you don’t have much free time, try to play other game or accept the fact that you will only be able to play 1 or 2 hours and you won’t be able to spend that time doing achievs or things that are not fun to you.

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Posted by: Galen Grey.4709

Galen Grey.4709

@Deamhan

I disagree. First thing is who says that in order to have a living world you need to have player choices that make permanent change? its a nice to have and I do hope we get a lot more of it but it is certainly not a necessary part of the process. The whole premise of living world is a world that evolves as story takes its course. In that respect LS didnt fail one bit. Each part of the LS changed the world permanently in some way as well as pushed what came later forward.

Flame and frost → Refugees leaving their homes, Creating encampments, cragstead destroyed
The Secrets of Southsun → Refugees moving to southsun, refugees create new infrastructure on southsun, encampments where refugees used to live disband
Dragon bash → Refugees leave southsun and move to cragstead, cragstead starts rebuilding
Sky pirates → Charr council member is killed, Sky pirates establish a base in Gendarran fields
Cut throat politics → The vacant seat gets filled by Ellen Kiel.

The living story wasnt intended to be something that gets players to shape the world directly by their choices. Players asked for that and Arenanet are moving things in that direction to meet the popular demand.

This is how the living story was advertised:
https://www.guildwars2.com/en/news/the-living-story-in-guild-wars-2/

as you can see nothing there promised player choice would shape the world. So how can LS have completely failed just because it didnt deliver something it never promised?

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Posted by: Natsu.2589

Natsu.2589

Just…don’t do the achievs for the living story. They reward you with what? Some minis? 1g? Skill points?

Also, MMOs are for people with free time, seriously, this is a fact, if you don’t spend a good amount of time playing, you won’t get any far. So, if you don’t have much free time, try to play other game or accept the fact that you will only be able to play 1 or 2 hours and you won’t be able to spend that time doing achievs or things that are not fun to you.

That’s a pretty keen idea and all, but … how about you try to accept the fact that everything can be subject to change? And change doesn’t necessarily mean something bad. However, in order to change something, people have to voice their concerns and ideas. That’s another fact one should accept.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Just…don’t do the achievs for the living story. They reward you with what? Some minis? 1g? Skill points?

Also, MMOs are for people with free time, seriously, this is a fact, if you don’t spend a good amount of time playing, you won’t get any far. So, if you don’t have much free time, try to play other game or accept the fact that you will only be able to play 1 or 2 hours and you won’t be able to spend that time doing achievs or things that are not fun to you.

That’s a pretty keen idea and all, but … how about you try to accept the fact that everything can be subject to change? And change doesn’t necessarily mean something bad. However, in order to change something, people have to voice their concerns and ideas. That’s another fact one should accept.

This is true. The only ‘true constant’ in life is change. Nothing stays the same forever, if it did things would be really, really boring.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Vayne.8563

Vayne.8563

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.

This This This. It may come off as a jerk but seriously…

If you cry over a game then you have way more problems that don’t involve Anet and GW2. You really need to revisit why you play the game. You are nowhere near the ‘average gamer’ and expecting Anet to design a game around you is not worth it.

This just isn’t true. People cry over all sorts of things, including TV shows. Crying about losing something you’re really into isn’t necessarily a sign of something wrong. We all form attachments to different things, and those things weigh heavily on us for different reasons. I cried when I found out my favorite author died, because I’d never be able to read another one of his books.

People invest time, money and energy into things and become attached to them. When they feel they have to break that attachment, it can cause pain. Pain can lead to tears. Tears aren’t particularly unhealthy.

I think we could all do a bit with being a bit less judgmental.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.

This This This. It may come off as a jerk but seriously…

If you cry over a game then you have way more problems that don’t involve Anet and GW2. You really need to revisit why you play the game. You are nowhere near the ‘average gamer’ and expecting Anet to design a game around you is not worth it.

This just isn’t true. People cry over all sorts of things, including TV shows. Crying about losing something you’re really into isn’t necessarily a sign of something wrong. We all form attachments to different things, and those things weigh heavily on us for different reasons. I cried when I found out my favorite author died, because I’d never be able to read another one of his books.

People invest time, money and energy into things and become attached to them. When they feel they have to break that attachment, it can cause pain. Pain can lead to tears. Tears aren’t particularly unhealthy.

I think we could all do a bit with being a bit less judgmental.

I think both of you have a point actually.

Depending on how attached she is to the game, it could potentially be unhealthy. Especially if the lack of getting an achievement affects her in her day to day life. This is something someone should seek help for.

On the other hand, yes emotional responses should be elicited from the game play. It means it is succeeding in drawing you in, in bringing the content to life for you. Of course, some of us simply cry when we are frustrated too, but that’s still an elicited emotional response, which is normal. Goodmess knows this game has made me cry for various reasons on more than one occasion. (First visit to HoM….first visit to the remains of the wall… so sad..)

Still, the game isn’t really designed for ‘true’ completionists. There are just simply going to be things they can’t or won’t do, which is going to aggravate and annoy the heck out of these types of players unless they can take a step back, and rearrange their mindset. Which is doesn’t really sound like the OP can do.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Vayne.8563

Vayne.8563

Sorry but i let myself go with my feelings and in part of it i cried so couldnt stop sorry for the inconvenience

Honestly, real honesty here: If you’re crying over typing a story on a forum about a video game because you don’t think you can 100% complete that game and might miss some content sometimes, you have a problem and should stop playing the game. You are far too emotionally invested in the game. Play another game, go outside and get RL friends, anything but do not play GW2 if the LS content literally makes you cry.

This This This. It may come off as a jerk but seriously…

If you cry over a game then you have way more problems that don’t involve Anet and GW2. You really need to revisit why you play the game. You are nowhere near the ‘average gamer’ and expecting Anet to design a game around you is not worth it.

This just isn’t true. People cry over all sorts of things, including TV shows. Crying about losing something you’re really into isn’t necessarily a sign of something wrong. We all form attachments to different things, and those things weigh heavily on us for different reasons. I cried when I found out my favorite author died, because I’d never be able to read another one of his books.

People invest time, money and energy into things and become attached to them. When they feel they have to break that attachment, it can cause pain. Pain can lead to tears. Tears aren’t particularly unhealthy.

I think we could all do a bit with being a bit less judgmental.

I think both of you have a point actually.

Depending on how attached she is to the game, it could potentially be unhealthy. Especially if the lack of getting an achievement affects her in her day to day life. This is something someone should seek help for.

On the other hand, yes emotional responses should be elicited from the game play. It means it is succeeding in drawing you in, in bringing the content to life for you. Of course, some of us simply cry when we are frustrated too, but that’s still an elicited emotional response, which is normal. Goodmess knows this game has made me cry for various reasons on more than one occasion. (First visit to HoM….first visit to the remains of the wall… so sad..)

Still, the game isn’t really designed for ‘true’ completionists. There are just simply going to be things they can’t or won’t do, which is going to aggravate and annoy the heck out of these types of players unless they can take a step back, and rearrange their mindset. Which is doesn’t really sound like the OP can do.

My point is, complete strangers, based on the strength of one post, have no business judging people personally. They simply don’t have enough details. Saying that someone has problems because they’re attached to a game may or may not be true. Again people get attached to all sorts of things.

Unless someone was a trained professional (and I doubt any trained professional would be giving advice based on a single forum post), that kind of judgment is ill advised.

Another letter to Anet with all respect

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

My point is, complete strangers, based on the strength of one post, have no business judging people personally. They simply don’t have enough details. Saying that someone has problems because they’re attached to a game may or may not be true. Again people get attached to all sorts of things.

Unless someone was a trained professional (and I doubt any trained professional would be giving advice based on a single forum post), that kind of judgment is ill advised.

True, but it’s human nature to be judgmental of others. Thus why we have sayings like ’Don’t judge a book by its cover’ and ‘Appearances can be deceiving.’ Adages to remind us not to jump to conclusions; however, we do it anyway. I’d have been surprised to not have seen at least one post telling her to ‘get a real life’ because she’s ‘obviously too attached’ since it’s ‘just a game.’

shrug Just goes to show you the truth about human society is all….

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Another letter to Anet with all respect

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Posted by: Vayne.8563

Vayne.8563

My point is, complete strangers, based on the strength of one post, have no business judging people personally. They simply don’t have enough details. Saying that someone has problems because they’re attached to a game may or may not be true. Again people get attached to all sorts of things.

Unless someone was a trained professional (and I doubt any trained professional would be giving advice based on a single forum post), that kind of judgment is ill advised.

True, but it’s human nature to be judgmental of others. Thus why we have sayings like ’Don’t judge a book by its cover’ and ‘Appearances can be deceiving.’ Adages to remind us not to jump to conclusions; however, we do it anyway. I’d have been surprised to not have seen at least one post telling her to ‘get a real life’ because she’s ‘obviously too attached’ since it’s ‘just a game.’

shrug Just goes to show you the truth about human society is all….

It’s human nature to judge others. It’s not necessarily acceptible or desirable to share what you’ve decided publicly. For one thing, first impression are often wrong, and for another, a lot of things, even psychology, can be debated, even among professional psychologists.

The point is, you can make all the judgments you want, but announcing them publicly isn’t necessarily the best thing to do.

Mind you, if you were talking about the game, that’s one thing, since this is a game forum. Personal judgments should be left out of it. This isn’t the time or place. If you’re really concerned, you could send someone a private message, but posting publicly about someone else in a more personal judgmental sense isn’t why this forum is here.

Another letter to Anet with all respect

in Suggestions

Posted by: Deamhan.9538

Deamhan.9538

The difference is between ‘living world’ and ‘living story’. The current game world is permanent, static, content and off to the side of it is this temporary, yet still static, content that represents a chapter in an on going story.

However, I wasn’t very clear in my previous post. It wasn’t my intent to say that players’ actions having a lasting impact on the game was needed for a living world. Although it would certainly help. What would really help create the illusion of a living world would be npc’s who’s dialog adapts and evolves based on what’s going on within the game world. Npc’s that have daily routines (weekly would be better as it would be less noticeable as a scripted routine) where they sleep, eat, open/close up shop, etc. Guard npc’s on shift work instead of standing there 24/7 never moving or even talking.

Think the AI in TES, particularly Skyrim.

How about what happens with the DE’s when there isn’t player involvement? Why can’t the human npc’s have a chance at holding off the centaur waves on their own? Instead of depending on players to defeat the 8 waves or be guaranteed to lose if no player shows up in time.

As for the living story vs living world. The game world is full of stories that go nowhere. Does the war between the humans and centaur come to a successful end? Shouldn’t the centaur encounters in the zones change based on such? Do the seperatists successfully break the treaty between the humans and the charr? Shouldn’t new content be introduced, replacing the existing content, to reflect the outcome of such?

The Asura and Inquest
The Sylvari and Nightmare Court
What’s the deal with the Tengu
The Kodan
etc.

The game world is full of stories that have been simply developed and left there as permanent and repeatable content.

Here’s a little scenario. The seperatists are successful and a war breaks out between the humans and charr. Now this doesn’t necessarily mean that charr characters are automatically engaged against human characters. Both sides accept sympathizers including ones of the opposing race. There can be a ‘war front’ zone where you can pick a side to fight for and this zone runs on a principle similar to WvW. Camps, towers, keeps, etc.

However, non player involvement should mean a 50/50 chance of one side winning over the other. This is different than what we normally see now where one side has a 100% chance over the other or it is a stalemate where neither side gets anywhere. Player involvement would be what tips the scale.

With the Molten Allience events, was there any chance of players failing the dungeon? Was there any chance of the outcome being different and the Dredge and Flame Legion being successful with their plans?

Not a chance, especially with the dungeons being repeatable (farmable) and not a one time pass or fail. Even this recent election was nonsense. So we get a different fractal/dungeon based on who won. What impact does this have on the overall LS? Is the refugees all done with now? Then there is the election itself. Should’ve been one vote per person as per a proper election.

They are farming/grinding events and the Queen’s Jubilee makes that more transparent than ever.

What ever happened to playing a game for it’s rich, immersive, lore and enganging story(ies)? Where getting the next tier gear was something you did simply so you can survive whats next. Gear should be a means to an end, not be the end.

A better question is ‘what ever happened to games being developed to be rich in lore and have an engaging story?’. Are these restricted to single player games? Is it possible to have an MMO that has such?