So most people who hit 80 are disappointed in Orr. They hate the monsters, they hate the terrain, ETC. In fact, the only reason most people are in Orr is the loot. Thus I propose a solution.
In it’s base form it’s simply adding another 80 zone designed to be more fun. The question is how to do so.
1. Add a quest post-zhaitan fight. This quest has you talk to the queen to get a letter that lets the guards near ebonhawk let you through the gate
2. this then lets you enter a crystal desert zone.
This zone would have a few key difference compared to orr
1. terrain – The terrain would be sand (obviously) but it would be far less twisty. This negates the problem that many players feel like they dont know where to go
2. enemy variety – Minotaurs, scarabs, breeze riders, hydra’s, giants (this is a big one for anyone who doesnt feel like doing the kol event 1000 times for that achievement), devourers, basiliks, other lizards and birds, Branded, ETC. The monster variety is a big part of why Orr is unfun. Youve got risen, and risen, and risen, and tar. That’s about it. Monster variety would keep the new zone fresh and interesting, as well as allow players to finish their daily
It would however be similar to orr in several aspects
1. loot – loot would be just as good as cursed shore.
2. events – events should also be all over the zone. Like in Orr. You could also work large event chains into it fairly easily
Lore notes:
Kral is in the crystal desert, so you, as a hero who helped defeat zhaitan, have been given permission to aid the pact scouting force which is in the crystal desert monitoring krals movements and his forces. Events would comprise of helping NPC’s set up and defend bases. Investigate branded troop movements, or simply to hunt down fearsome monsters (you all know you want a giant hydra boss!)
Basically, another level 80 zone, designed to be far more fun than Orr due to changes in terrain and monster makeup, while also keeping equivalent amounts of loot/events.