Anti - Zerg Mechanic
This would discourage zerging, which ANet would never do.
The devs don’t care about WvW so I’m gonna kill players in PvE!
Just increasing AoE abilities available to the champs as part of their scaling.
Zerging is part of any MMO and it’s something a lot of people really enjoy. Massively Multiplayer is the genre after all…
Designing systems that allow this type of play without restricting others (although in this case it isn’t unless they are unfamiliar with the guessing feature) is where energy should be focused in my opinion.
Farming locations should have no effect on getting into Arah, even if you do have to guest, just in case you didn’t know.
I don’t have a problem with making an event harder, but making any suggestions for ‘loss of character control’ is a flawed idea, period.
So basically make it so only a set amount of people can attend a fight at once?
Time is a river.
The door is ajar.
Pretty awful idea, means that it would be impossible to do the Orr temple events and suchh.