Area of Effect Ring Graphic: Discussion

Area of Effect Ring Graphic: Discussion

in Suggestions

Posted by: Xinterp.5368

Xinterp.5368

Glad you made it to this thread. I am not sure if there is such a way to either increase or decrease the brightness of such things, but just as the topic says, Area of Effect Ring Graphic.

Personally, I am a colorblind player. Certain hues of colors mesh together and I can’t seem to distinguish if there is or isin’t a giant red circle on the ground that I need to move out of at times. And sometimes when I finally decipher that… Yes I need to move now… Death Oops. Too late.

I am not begging for mercy, or using this as a “Fix it PLEASE” montage, but I have looked on that thing called the interwebs and realized that, I am not the only one who wants some control over these things. Every MMO Game I have played in the past and left from (WoW Since Beta, SWTOR, SC2, Rift, etc… Yes I am a Blizzard baby… Deal with it) had some form of AoE Graphic Control. Whether this would be increasing the Particle Density (Harder on GPU) or adjusting the Brightness of Particle Density (Less Intensive on GPU), there was some form of doing this.

I would love to see something similar implemented in this game. Only a little bit different. There are others complaining on the internet about some of the same issues, but they would like to NOT see the White rings as they cloud a players judgement (aka: Red Rings being too… well… dark… Not enough brightness).

I am not asking A-Net to cater specifically to my needs. In fact, I love the game, and personally don’t plan on going back to any other MMO simply because of the innovative design. But I am asking, not just for myself, but other gamers who have the same difficulty, to give us some control for those evil rings that we can’t distinguish at times.

Please with sugar on top?

Area of Effect Ring Graphic: Discussion

in Suggestions

Posted by: Ilithis Mithilander.3265

Ilithis Mithilander.3265

This probably belongs in the suggestions forums.

Primary Guild: Testing Eternity [TE]
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]