Armor Repair Kits
Good idea, but it would all but make the instant repair kits on the Trading Post redundant and I guess Anet really wants people to buy those.
The Repair Canisters repair all of your armor in one shot though. The Armor Repair Kits only repair one damaged/broken piece of armor at a time. The number of uses for the Kit may need to be scaled down to avoid it overshadowing the Repair Canisters, I guess.
Or just throw some orichalcum and some ectoplasm into the recipe. Oh how about some lodestones too? And there you go.
Or give those craftable repair kits only a chance of repairing.
- 25 Bolt of Jute – 25 Stretched Rawhide Leather Square – 10 Pile of Glittering Dust – 10 Bronze Ingot
= 25x repair kit with 6% repair chance
- 25 Bolt of Wool – 25 Cured Thin Leather Square – 10 Pile of Shimmering Dust – 10 Iron Ingot
= 25x repair kit with 12% repair chance
- 25 Bolt of Cotton – 25 Cured Coarse Leather Square – 10 Pile of Radiant Dust – 10 Steel Ingot
= 25x repair kit with 25% repair chance
- 25 Bolt of Linen – 25 Cured Rugged Leather Square – 10 Pile of Luminous Dust – 10 Darksteel Ingot
= 25x repair kit with 33% repair chance
- 25 Bolt of Silk – 25 Cured Thick Leather Square – 10 Pile of Incandescent Dust – 10 Mithril Ingot
= 25x repair kit with 50% repair chance
- 25 Bolt of Gossamer – 25 Cured Hardened Leather Square – 10 Pile of Crystalline Dust – 10 Orichalcum Ingot
= 25x repair kit with 66% repair chance
- 30 Bolt of Gossamer – 30 Cured Hardened Leather Square – 10 Glob of Ectoplasm – 20 Orichalcum Ingot
= 25x repair kit with 75% repair chance
Tailor and leatherworker can not craft ingots so they use the respective Spool of Thread depending on the tier.