Arrowcart damage is too heavy.
It forces people to think and plan before taking a tower, which is most likely the whole point.
You can’t just rush in with overwhelming numbers and take it without trouble now.
It is however quite easy to destroy most arrow-carts before everything rushes in to their deaths.
Krall Peterson – Warrior
Piken Square
It forces people to think and plan before taking a tower, which is most likely the whole point.
You can’t just rush in with overwhelming numbers and take it without trouble now.It is however quite easy to destroy most arrow-carts before everything rushes in to their deaths.
We tried destroying all walls, the door, and then tried to rush in. Still same result. The only sufficient technique was using the alpha or omega golems but they’re quite rare or expensive.
I’m not asking for setting it back to what it was. I’m asking for decreasing the increase a little bit. 130% or what it was is a bit much in my opinion..
send some scvs to scout, and replace zerg with protoss