Ascalon ghost leaving humans alone

Ascalon ghost leaving humans alone

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

I was yesturday running across charr turf on my human warrior when i run into ascalonian human ghost zone, and obviously got attacked. I was like: “Don’t those guys hate the charr? Why they pick on my human then? Faaaaaail…”
Such thoughts came to my mind as i splattered their ectoplasm all over nearest 20 square meters of mother nature….

Why not make them neutral to human race like let’s say moas?

In quests that require killing them they could aggro as group if one got attacked or be hostile all the way if let’s say they assault charr outpost and see a human helping the furba…erm i mean charr.

But out in the field it would add up to the story and be a nice touch if they were neutral to human players.

Ascalon ghost leaving humans alone

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Posted by: DreamOfACure.4382

DreamOfACure.4382

You’re misinformed.

The ghosts hate everyone.

It’s well-established that their physical perception is bad. Just by having the prince’s sword, Rytlock was mistaken for the prince by the Ghost King.

“Bleeding, Poison, Confusion, Torment, they all look delightful on you.”

Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~

Ascalon ghost leaving humans alone

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Posted by: EliteZ.1682

EliteZ.1682

The curse basically makes them see every person regardless of race or gender as a threat to their king. You don’t get alot of story about it in game, but if you was to read the first novel it’s goes into much more depth about it.