Ascended Rings FX and Weapon Dyes

Ascended Rings FX and Weapon Dyes

in Suggestions

Posted by: Ranael.4175

Ranael.4175

It would be awesome to have ring with visual effects. For those people who might ask why have this? Cause Ascended gear looks awesome! Also, how come in Guild Wars we can dye weapons, and here no?

Anyway, my detailed suggestions for the rings will be these (A-net, here’s your firestarter):

Ring – Effect

Adelbern’s Royal Signet Ring – A small foefire footstep.

Bagh Nakh – Tiger claws when atacking.

Circle of Light – Halos appear when healing.

Crystalline Band – Crystals appear when dodges.

Khilbron’s Phylactery – Spirit flies out when attacking.

Lost Seal of Usoku – Emperor Usoku attacks when using an elite skill.

Lunaria, Circle of the Moon – Lunar beams appear when healing.

Marriner’s Compass – A golden compass appear when dodging.

Mellaggan’s Whorl – Waves of water appear when attacking.

Ouroboros Loop – Snakes appear when attacking.

Red Ring of Death – A hint to xbox 360’s RRoD effects when running.

Royal Signet of Doric – Bloodied stones appears when attacking.

Rurik’s Royal Signet Ring – Red version of Adelbern’s effect.

Seal of the Khan-Ur – Spirit charrs appear when attacking.

Snaff’s Gyre – Technomagical effects appear when dodging.

Solaria, Circle of the Sun – Solar ray hits the player when healing.

Vassar’s Band – Two spirits Swirl the player when healing.

Vine of the Pale Tree – Luminous vines appear when healing or dodging.

Yakkington’s Ring – Professor Yakkington’s lunges when dodges.