In GW1, and many other MMOs I have played, when you have no target, if something attacks you it becomes your target. This is very useful and I can’t imagine why it was either left out or intentionally chosen to not be implemented.
Would like to see this as part of the targetting system.
In GW1 especially in PvP on my monk I kept my target clear and cast on party with mouse, having my target become whatever was attacking me made life much easier.
Hey dude you are walking into a wall.
smack..Wut?…smack…smack…