Auto attack while key held

Auto attack while key held

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Posted by: Orion.3812

Orion.3812

The current system of ctrl+right click to make something auto attack while you have a target helps reduce the amount of button mashing required to play the game. However, there are many times when a no-cooldown or low-cooldown ability is repeatedly cast in a situation where the auto attack system does not function.

Speaking from the perspective of a ranger with a short bow, the main attack is very fast but auto attack will not cast if the target is out of standard range even if you can still hit it because of height advantage. The result is what for some may become a severe case of carpal tunnel syndrome from mashing the button over and over multiple times per second.

I think an elegant solution to this problem would be to cause any button that is held down on the keyboard to use the associated ability repeatedly as it becomes available. This would also help to ensure maximum fire rate on low cooldown abilities such as cannons and arrow carts’ primary fire in WvW without button mashing, and make timing smoother to the player overall. Instead of causing an error because the ability is on cooldown on button down, only show the error on button up since button down state would be making the game wait for the cooldown to fire the ability.

Co-leader of [FOX] Zero Given. http://fox.servegame.com

Auto attack while key held

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Posted by: Ratty.5176

Ratty.5176

As an Engineer that uses grenades, I must say I wouldn’t be against this at all.

Auto attack while key held

in Suggestions

Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

This would be a very nice addition, like Ratty said, this would benefit grenade kit using engineers the most, they’re (afaik) the only class that has to repeatedly spam 1 over and over and essentially remove the ground targetting icon from their screen in order for grenades to be even viable.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
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