Auto disable reflections when inside
118 FPS?
What kind of a monitor are you using?
Because if you haven’t spent a veritable crapload of money on your monitor, then the vast majority of those frames are literally just wasted resources. Most monitors that are relatively affordable can’t handle that kind of refresh rate. If your monitor can’t show you all of the frames being processed, then why does it matter if some are missing?
It’s like saying that the Corvette in your garage has a top speed of 210, except you never drive it anywhere but the convenience store down the block, doing 30 mph the entire time. Who cares if it can go 210 if you never get it higher than 35?
(edited by Calebrus.3802)
What a lot of people don’t realise is that any frames per second over the maximum that your monitor can achieve is game logic only and is mostly determined by the cpu and not the gpu. There’s a little more to it than that but as Calebrus mentioned, it’s technically wasted resources.
Yes, it’s nice to have a decent, smooth frame rate and yes, the graphics settings play a major role in the whole deal but it gets a little silly when people are complaining about the difference between 200 and 150 fps when their monitors can’t actually handle it. I’m not accusing anyone here of that of course but Serrenn does raise an interesting anomaly, there doesn’t appear to be anything with any large amount of reflections in those shots and the fps is taking a big hit from it.
Kaimoon Blade – Warrior
Fort Aspenwood