BLTC Listing Fee/Economy
the tax is 15%. 5% when listing and 10% when your item sold, this I beleive was to stop power trading!
“Lets take the green keep I need the Vista”
“Quit Laughing I need the Vista”
the tax is 15%. 5% when listing and 10% when your item sold, this I beleive was to stop power trading!
Oh dang, my friend just told me that as well.
The 10% Selling is fine, a bit harsh, but fine. Turns out when I did my math I did it backwards haha. I got 1% but i did it the otherway and got about 11%
The suggestion still stands. Saving that 5% and helping stabilize prices instead of always being so harsh and trying to undercut everyone really stinks and should stop. This games suppose to be about teaming together and seeing others as friends not a threat.
When seeing others with me and knowing that they could be someone undercutting me on the TP, makes me second guess ressing them in some locations. XD. Just food for thought :P
I had a different suggestion that would also solve the problem: If a sell order goes unsold for too long, the TP drops the price without charging the seller anything more. This repeats until the item is sold, or the price drops low enough that it gets automatically vendored.
Back to your suggestion: It would work but it would distort the market. It also encourages people who think the price should drop to hold off on selling until someone else pays the fee to lower prices.
You have to consider that ANET still doesn’t list the sales tax. So I can’t see them giving enough information in-game for people to understand what’s happening. Leading to confusion.
Then there is the problem of the vendor+1c items. That scenario exists because there are too many of these items existing compared to people buying them, which only increases supply and makes the problem worse. If you had some way to automatically destroy these items (vendoring destroys them), that would lessen the problem and make it easier for it to go away should ANET change something.