"Bad Blood" quest
Stability helps a lot for this.
I did the quest earlier today, in fact, on my elementalist. Tried to time it, tried to watch torches, and in the end “cheated” and used stability to ignore the effects of the wind.
Of course that’s not a solution for everyone. Some professions have a harder time with stability than others — my elementalist used Armor of Earth, a simple utility skill. If it had been my necromancer, only Lich Form or Plague grant stability (and given that this quest is rated level 33, it’s not too much of a stretch to imagine that my necromancer might not have either of those yet).
I’ve read that if you have problems with the later parts of the puzzle, Sieran will offer to teleport you up. Personally, I’d suggest that this option be given to the windy bridge as well. Let players try it, and if they can complete it, great. If they can’t, it shouldn’t be a source of frustration.
Edit to add: I was talking to a friend, and she mentioned that when she fell off during this quest she was teleported up to Sieran, past the bridge. When I fell, I was downed and teleported back outside the cave, where you initially start. Maybe it’s a number of tries thing, or maybe it’s a distance thing. But it’s odd that we had different experiences with it.
(edited by Nkuvu.2570)