Q:
Badges of Honor and Sylvari Necromancer skills
Consume Conditions, Well of Power, Plague Signet… Still think you don’t have any condition removals?
I was talking about an effective condition removal skill. Consume is not an effective heal unless you have stacks of conditions, Plague signet is a double edged sword and it takes too long to recharge, and well of power is a decent one, but it doesn’t fit in with all builds and its recharge is long because it takes conditions and doesn’t just remove them.
When they had well of blood removing conditions it was effective condition removal and heal for a Necromancer as a party heal and a heal for minions. I would say make the condition removal only effective on party members and minions, otherwise I would agree that it was too powerful.