Balance and Transparency

Balance and Transparency

in Suggestions

Posted by: Bran.7425

Bran.7425

Just a thought, I know that the developer are wanting the game to work the same (as much a possible) between the mode of play however it seems as of late all the balancing is focus on the sPvP and with little to no regard for how this effect the other modes of play.

Suggestion is simple take a look at skills and traits with the entire game in mind instead of a does this break sPvP style of balance.

Pets have been hidden due to rising Player complaints.

Balance and Transparency

in Suggestions

Posted by: Adine.2184

Adine.2184

What should of been done is had skills broken down into PvP and PvE versions . If they can add it in GW1 where there were far more skill combos they should be able to do it in GW 2 .

Balance and Transparency

in Suggestions

Posted by: Brtiva.9721

Brtiva.9721

I would love a total separation of pvp and pve skills.

Balance and Transparency

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Posted by: Runiir.6425

Runiir.6425

Problem is the majority don’t want seperate skills, they want abilities to be the same.

Also, WvW is PvPvE. Which makes it impossible to have split skills.

Balance and Transparency

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Posted by: Bran.7425

Bran.7425

At least I had the impression that WvW has no plan on being balance and would in fact use the PvE rules for differences in skills that are already in play (like how confusion does less damage to players in PvP, not sure if that is the case)

Pets have been hidden due to rising Player complaints.

Balance and Transparency

in Suggestions

Posted by: Catisa.6507

Catisa.6507

sPvP already uses a different skill rule set then PvE.

AR