Balance and Transparency
Pets have been hidden due to rising Player complaints.
What should of been done is had skills broken down into PvP and PvE versions . If they can add it in GW1 where there were far more skill combos they should be able to do it in GW 2 .
I would love a total separation of pvp and pve skills.
Problem is the majority don’t want seperate skills, they want abilities to be the same.
Also, WvW is PvPvE. Which makes it impossible to have split skills.
At least I had the impression that WvW has no plan on being balance and would in fact use the PvE rules for differences in skills that are already in play (like how confusion does less damage to players in PvP, not sure if that is the case)
Pets have been hidden due to rising Player complaints.
sPvP already uses a different skill rule set then PvE.
AR