If you compare the points you get from Living Story and dailies, to the fix standard achievement you’ll notice quite fast, that there’s absolutely no balance. There are “Walk-there and speak to this”-achievements in Living Story which give about the same amount of points (ca. 10) as the “Kill 5000 creeps with this weapon”-achievements (11). Also the daily gives you a constant 18 points/day (14 PvE/WvW +4 PvP) what has absolutely no time consumption compared to the standard achievement points (Like dungeon master etc.).
There are a few ways to solve this problem:
Cap the daily at maybe 4 or 5 points both dailies combined (4 for PvP logic, 5 for PvE)
Lower the newly gained Achievement points from Living Story ( almost 500 points from “WvW Season 1” seems to be quite overreacted for a temporary event)
Increase the standard achievements, at least the “like diamonds” ones (sry it censored it to ?kittenes? wtf [the word between the ? is actually not kittenes…])