Begin Using Beta Survey Tool Again

Begin Using Beta Survey Tool Again

in Suggestions

Posted by: Emrys.8130

Emrys.8130

One of the things that I really respected and appreciated during the beta weekends was the use of the pop-up survey’s that we were asked to fill out once we completed an event or similar. Having just received the ANet Survey Monkey poll of my experience during the Lost Shores starting weekend, it seems likely that the developers would have gotten much more and better feedback if the tool from the Betas had been implemented for the Lost Shores event.

Just having this would speak to some of the issues that folks are raising on these forums too about wanting to be “polled” before something becomes a finalized addition to the game. In addition the developers could get opinions beyond those who post here since there is some concern that the picture gleaned by reading many posts here is skewed. The tool could even be used in new dungeons for the first few weeks to get a picture of the general populace’s experiences.

In short, the pop-up surveys could benefit everyone if they return. Since the coding existed before, why not use it?

http://orderofthegrey.com
Small, skilled, supportive: “The Way Is Clear.”

Begin Using Beta Survey Tool Again

in Suggestions

Posted by: Chimpster.1428

Chimpster.1428

The pop up surveys weren’t very detailed though. In order to gain any useful information they would need to be more in depth rather than just saying stuff like “Did you think this was fun?” and rating 1 to 5. I want to explain why I felt a certain why, not just rate it. Though the pop up surveys would give them at least some basic info on whether people liked something or not. But they need to know why they liked it, or didn’t like it.

Begin Using Beta Survey Tool Again

in Suggestions

Posted by: MithranArkanere.8957

MithranArkanere.8957

They should enable it at least for the latter content.

Most events in Orr are unplayable, with spawn rates that makes them impossible alone or unnecessarily frustrating.
I just tried one with siege weapons and a boat, and whenever I killed all enemies around, which took me ages, because when I killed 3 out of 5, 5 more appeared, and after I was able to use the boat, 5 more enemies spawned and destroyed the trebuchet in a couple of hits. When I finally managed to use the trebuchet, it did less damage than I would have done attacking it with an autoattack.
In another, there were over 25 enemies. Attack one, you pull 5. Kill those 5, five more appear. It was ridiculous.
No wonder people go in circles doing the same 3 events in there.

A nice rework of the panel to make it look more like the rest of the UI, and back in, and many events would probably improve with the feedback.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)