Let me start by saying I love the idea of Guild Missions (definitely not the unlock requirements), and Guild Bounty Training was the most brilliant idea I could have seen coming after the initial launch of them.
However, earlier this evening our small little Guild decided we have enough members on for a Bounty Training (about 10 online). We ended up with Sotzz and spent the entire mission duration looking & wasting Waypoint fees to have our efforts fruitless. It occurred to me that this could most likely be fixed.
My suggestion is scaling Guild Bounty Targets to the size of the Guild starting them. That way smaller Guilds who don’t have access to a 100+ man roster to scour over 300+ barrels from an entire map still have a chance to not waste half a week of Influence.
As an example: Targets such as Sotzz could be available for being randomly selected if your Guild has 100 or more members, but he can’t get picked if you have less. Other Targets could be added at other member thresholds such as 25, 50, 75 or so depending on their overall challenge.
Separating some Bounty Targets that pose a major threat and keeping them reserved for the larger Guilds would help on both sides. It allows smaller Guilds to not get completely outmatched, as well as add unique content the larger Guilds can face.
I can’t see any negatives to this suggestion, the only one would be “But why should smaller Guilds have an easier time because they’re too lazy to recruit?”. I don’t think that’s much of an issue since larger Guilds can get rolling in Influence and usually have the strength to take out more Bounties than a smaller Guild can. Whereas if a Bounty fails due to some crazy spawn map, we don’t get utterly demoralized that we lost without a fighting chance.
Now before you cry out “Get an actual Guild”, Maybe think for a moment that not everyone likes to be in a giant conglomeration where you don’t know everyone you’re playing with. To me that doesn’t sound so much as a “Guild” as it does “Map Chat with Orange Names”.
It would be incredibly nice to see some feedback (and maybe even a red post?).
Anywho, I have some Influence to go make back, thanks for reading!
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